periodyctom / Hydrogen.Entities
A collection of helpers for work with Unity's ECS framework, used in our games.
☆74Updated 4 years ago
Alternatives and similar repositories for Hydrogen.Entities:
Users that are interested in Hydrogen.Entities are comparing it to the libraries listed below
- Extending DOTS☆60Updated 4 years ago
- A minimal solution for selecting entities in the unity sceneview. Useful for users using older versions of the Unity entities package.☆74Updated 2 years ago
- Bake Legacy Animations into Textures. Targeting ECS☆47Updated 6 years ago
- ☆62Updated 2 years ago
- A collection of extensions, systems and jobs for Unity ECS.☆127Updated 5 years ago
- A job-based tween library for Unity☆49Updated 5 years ago
- A Roslyn compiler to access internals/privates for Unity. In other words, you can access to any internals/privates in other assemblies, w…☆105Updated 4 years ago
- PlayMode Inspector for Unity allows you to display internal state, eg. from a MonoBehaviour, to a dedicated editor window.☆84Updated 4 months ago
- Unity Editor window that display all prefab or scriptable object of a given type in editable table form☆91Updated last year
- Entity compatible tween library for Unity ECS/DOTS and Project Tiny (DOTS Runtime).☆82Updated 3 years ago
- Gives the list of scripts in the current scene with gameobject reference.☆54Updated 4 years ago
- Misc stuff I made for ECS.☆50Updated 5 years ago
- ECS approach to render a line.☆146Updated 3 years ago
- A collection of property and decorator drawers for Unity☆79Updated 5 years ago
- ☆89Updated 5 years ago
- A suite of UIElements based attributes, drawers, controls, and other helpers to expedite the creation of object inspectors without the ne…☆91Updated 5 years ago
- Examples of using the Job System in Unity3D☆57Updated 3 years ago
- An interactive runtime console for unity available as package☆77Updated 3 years ago
- A bunch of small Unity projects where I explore and learn Unity's new ECS and Job System. Updated for the new API.☆67Updated 5 years ago
- An editor, build and player configuration framework for the Unity game engine.☆110Updated 2 months ago
- Utilities and samples that don't warrant their own repo☆51Updated 5 years ago
- An example using the core features of the Entity Component System (ECS), part of DOTS, for Unity, inspired by Roll-a-ball. This project u…☆51Updated 4 years ago
- Zero-copy sharing between managed and native arrays in Unity☆171Updated 4 years ago
- Container class that helps work with NativeArray<T> as a 2D data. Adds few utilities and QOL improvements.☆53Updated last year
- Burst Compatible Linq Implementations☆23Updated 8 months ago
- Serializes and renders ⚠ missing component info in Unity☆140Updated last year
- Unity package bringing FlexBuffers support to your Unity3D projects☆43Updated 3 years ago
- GameObject Component System for Unity☆116Updated 4 years ago
- GC free (non alloc) voronoi diagram for Unity☆58Updated 5 years ago
- A collection of attributes to control the execution order of your scripts in Unity from your source code.☆77Updated 7 years ago