MattBystrin / premake-eccLinks
Alternative premake module for generating compile_commands.json
☆33Updated last year
Alternatives and similar repositories for premake-ecc
Users that are interested in premake-ecc are comparing it to the libraries listed below
Sorting:
- Example collection for the SDL_GPU API☆447Updated 2 weeks ago
- A simple and easy-to-use file-format to package resources☆521Updated last week
- Minimal HowTo for building and using SDL3 on a variety of platforms, including mobile and web. Also includes SDL_mixer, SDL_Image, and SD…☆315Updated 3 weeks ago
- Shader translation library for SDL's GPU API.☆368Updated last month
- Premake module to export compiler commands in JSON Compilation Database Format☆44Updated last year
- 10x IDE/Editor☆232Updated 3 weeks ago
- JoltPhysics C interface☆169Updated 3 weeks ago
- My personal 4coder custom layer☆39Updated 4 months ago
- Single-header, cross-platform libraries for game development☆480Updated this week
- A C++11 loader for levels and tile maps created with LDtk (Level Designer ToolKit)☆131Updated 7 months ago
- CMake build scripts for bgfx. Released under public domain.☆272Updated 2 months ago
- Command line tools for use with sokol headers☆326Updated 2 weeks ago
- Native Odin implementation of glTF2 loading file format as described by khronos: https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.htm…☆68Updated 10 months ago
- A starter project for graphics applications using SDL, bgfx and Dear ImGui☆340Updated 2 years ago
- Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language)☆177Updated last year
- A modern C++ wrapper library for SDL.☆327Updated 7 months ago
- Binaries and fips integration for https://github.com/floooh/sokol-tools☆54Updated 2 weeks ago
- A Raylib integration with DearImGui☆495Updated 2 months ago
- single header C(99) library to implement client-server network code for games☆534Updated last week
- CMake generator for Premake. I don't actively maintain it right now. feel free to fork to make changes.☆66Updated last year
- A simple and easy-to-use audio library based on miniaudio☆245Updated 4 months ago
- shaderc bindings for odin wip☆11Updated 2 years ago
- The next generation Odin compiler☆64Updated 10 months ago
- A tiny batch renderer with OpenGL☆16Updated 3 years ago
- Jai Language Server☆136Updated 2 weeks ago
- SDL3 GPU API SPIRV examples and work in progress pressure simulation.☆16Updated 11 months ago
- Growl is a lightweight, portable game development framework written in C++17.☆17Updated this week
- Minimal bgfx "hello world" example☆216Updated 3 years ago
- Jai bindings for SDL3☆20Updated 4 months ago
- Retired version 3 repository☆399Updated last year