nolanderc / glsl_analyzerLinks
Language server for GLSL (autocomplete, goto-definition, formatter, and more)
☆306Updated 6 months ago
Alternatives and similar repositories for glsl_analyzer
Users that are interested in glsl_analyzer are comparing it to the libraries listed below
Sorting:
- Language server implementation for GLSL☆190Updated last year
- An implementation of vkguide.dev in the zig programming language☆153Updated last month
- Better Vulkan Documentation starts here☆39Updated 11 months ago
- Zig OpenGL binding generator☆137Updated 2 weeks ago
- Vulkan binding generator for Zig☆716Updated last month
- Zig bindings for wgpu-native☆78Updated 2 months ago
- Daxa is a convenient, simple and modern gpu abstraction built on vulkan☆470Updated last week
- A simple zig module to generate compile_commands.json from a slice of build targets.☆62Updated last month
- SIMD math library for Zig game developers☆68Updated last month
- Zig build package and bindings for GLFW☆42Updated 2 weeks ago
- A single-file zero-overhead C++ idiomatic wrapper for WebGPU native☆425Updated last month
- A glTF parser for Zig codebase.☆85Updated 3 weeks ago
- SDL ported to the Zig build system☆327Updated 2 weeks ago
- Jai Language Server☆121Updated last month
- A language server implementation for the OpenGL Shading Langauge, written in Rust.☆21Updated 4 months ago
- Generate Odin bindings for C libraries☆184Updated last week
- A utility wrapper that jump starts initialization of Vulkan for Odin Language.☆30Updated last month
- Native Odin implementation of glTF2 loading file format as described by khronos: https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.htm…☆61Updated 7 months ago
- mach/gpu: truly cross-platform WebGPU graphics for Zig☆203Updated last year
- When zig meets bgfx.☆25Updated 2 weeks ago
- Follow the Learn-OpenGL book using Zig☆131Updated 2 years ago
- GPU font rendering from vector outlines demonstration☆232Updated 3 years ago
- Tracy profiler bindings/wrapper for the Odin programming language☆124Updated last year
- simple triangle displayed using vulkan, xcb, and zig☆130Updated last year
- a simple galaxy renderer with Vulkan☆144Updated 11 months ago
- SIMD accelerated glm alternative for C/C++☆16Updated 2 years ago
- Shader translation library for SDL's GPU API.☆299Updated 3 weeks ago
- Zig wrapper for SDL3.☆243Updated this week
- C Compiler to SPIR-V☆472Updated 4 months ago
- A language server implementation for WGSL and WESL☆563Updated this week