LuisaGroup / LuisaShaderToy
Shader Playground on LuisaCompute
☆11Updated last year
Related projects: ⓘ
- ☆24Updated 4 years ago
- Signed distance field (SDF) generation by amortized ray tracing, SDF AO, and SDF soft shadow☆23Updated 10 months ago
- ☆10Updated 9 months ago
- Small yet (almost) complete modern pathtracer.☆14Updated 3 years ago
- Authors' implementation of our SIGGRAPH Asia 2021 Technical Communications (Viewport-Resolution Independent Anti-Aliased Ray Marching on …☆31Updated 5 months ago
- Source code for the paper "ReSTIR Subsurface Scattering for Real-Time Path Tracing" (HPG 2024)☆34Updated 2 weeks ago
- ☆25Updated 2 years ago
- FlyCube Demos☆10Updated 2 years ago
- Not so tiny path tracer☆23Updated last year
- Scenes for LuisaRender☆17Updated 9 months ago
- Path tracer using DirectCompute.☆15Updated 2 months ago
- PatriotEngine aims to be a state-of-the-art real-time image synthesis engine.☆23Updated last year
- A Vulkan implementation of the Visibility Buffer rendering method with hardware tessellation☆18Updated 5 years ago
- a CPU/GPU physically based renderer☆34Updated last year
- Physically based renderer☆27Updated 2 years ago
- 教育意义;基于物理的渲染器;闲着没事造轮子☆23Updated 5 years ago
- DirectX 12,Tile-based deferred shading,Dynamic resolution,Order-independent transparency,PBR,HDR,SSR,Nvidia:HBAO,SMAA☆30Updated 7 years ago
- Atmosphere rendering based on precomputed table.☆33Updated 5 years ago
- Vision is a GPU physically based renderer☆32Updated this week
- Precomputed Radiance Transfer for Real-Time Rendering in Dynamic, Low-Frequency Lighting Environments☆46Updated 6 years ago
- 光线跟踪精粹(暂定名)☆25Updated 4 years ago
- Source Code for HPG 2022 Paper "Virtual Blue Noise Lighting"☆47Updated 2 years ago
- Master thesis project about hair rendering at Utrecht University☆12Updated 4 years ago
- ☆12Updated 11 months ago
- Ray Tracing Gems 中文翻译☆27Updated 5 years ago
- RT-RSM is a real-time Global Illumination technique using GPU ray tracing☆59Updated 4 years ago
- Ubpa DirectX 12 C++ Wrapper☆10Updated 2 years ago
- ☆24Updated this week
- Experimental Physically Based Renderer☆91Updated 4 years ago
- ☆37Updated 3 years ago