LuisaGroup / LuisaShaderToy
Shader Playground on LuisaCompute
☆12Updated 2 years ago
Alternatives and similar repositories for LuisaShaderToy:
Users that are interested in LuisaShaderToy are comparing it to the libraries listed below
- ☆25Updated 3 years ago
- Source code for the paper "ReSTIR Subsurface Scattering for Real-Time Path Tracing" (HPG 2024)☆43Updated 4 months ago
- Authors' implementation of our SIGGRAPH Asia 2021 Technical Communications (Viewport-Resolution Independent Anti-Aliased Ray Marching on …☆32Updated 3 months ago
- Physically based renderer☆28Updated 3 years ago
- Small yet (almost) complete modern pathtracer.☆15Updated 4 years ago
- Night-Up Ray: Renderer (PT/MLT/BDPT/PM) with SAH-BVH and Microfacet☆23Updated 2 years ago
- ☆25Updated 5 years ago
- Signed distance field (SDF) generation by amortized ray tracing, SDF AO, and SDF soft shadow☆23Updated 4 months ago
- Source Code for HPG 2022 Paper "Virtual Blue Noise Lighting"☆49Updated 2 years ago
- ☆10Updated last year
- 教育意义;基于物理的渲染器;闲着没事造轮子☆24Updated 5 years ago
- Source Code for SIGGRAPH Asia 2021 Paper "Ensemble Denoising for Monte Carlo Renderings"☆61Updated 3 years ago
- Not so tiny path tracer☆25Updated 2 years ago
- Experimental GPU renderer using two-stage programming☆35Updated 2 years ago
- Vision is a GPU physically based renderer☆36Updated this week
- Master thesis project about hair rendering at Utrecht University☆13Updated 4 years ago
- Project for scientific visualization☆18Updated 3 years ago
- ☆15Updated last year
- LTC approximation of the Anisotropic GGX for real-time area light shading with anisotropic reflection.☆84Updated 11 months ago
- PatriotEngine aims to be a state-of-the-art real-time image synthesis engine.☆24Updated last year
- undergraduate student course project in Zhejiang University☆49Updated 9 years ago
- Atmosphere rendering based on precomputed table.☆35Updated 6 years ago
- a CPU/GPU physically based renderer☆34Updated 2 years ago
- Path tracer using DirectCompute.☆16Updated last week
- 第四届CSIG图像图形技术挑战赛-AMD赛道:光照渲染及渲染优化☆21Updated last year
- Precomputed Radiance Transfer for Real-Time Rendering in Dynamic, Low-Frequency Lighting Environments☆53Updated 6 years ago
- The final project for UPenn CIS565 GPU Programming Class.☆21Updated 4 months ago
- A path tracer based on hardware ray tracing☆23Updated last year
- GPU based, progressive rendering, Monte Carlo Path Tracing, Reflection/volume scattering models and materials☆19Updated 5 years ago
- ☆22Updated 3 years ago