shiinamiyuki / minptLinks
Small yet (almost) complete modern pathtracer.
☆15Updated 2 weeks ago
Alternatives and similar repositories for minpt
Users that are interested in minpt are comparing it to the libraries listed below
Sorting:
- Shader Playground on LuisaCompute☆13Updated 2 years ago
- ☆27Updated 5 years ago
- A RTX renderer☆40Updated 5 years ago
- A Rendering Engine based on DirectX12☆48Updated 4 years ago
- 光线跟踪精粹(暂定名)☆25Updated 5 years ago
- Atmosphere rendering based on precomputed table.☆35Updated 6 years ago
- Implementation of "Dynamic Diffuse Global Illumination with Ray-Traced Irradiance Fields"☆67Updated 4 years ago
- Signed distance field (SDF) generation by amortized ray tracing, SDF AO, and SDF soft shadow☆23Updated 8 months ago
- Source Code for SIGGRAPH Asia 2021 Paper "Ensemble Denoising for Monte Carlo Renderings"☆61Updated 3 years ago
- a CPU/GPU physically based renderer☆34Updated 2 years ago
- gkNextEngine: cross platform 3D game engine written in modern c++ and vulkan with modern rendering features.☆82Updated this week
- Hardware abstract layer for modern gpu based on Metal/Vulkan/DirectX12 backend.☆71Updated last month
- ☆10Updated last year
- A Vulkan implementation of the Visibility Buffer rendering method with hardware tessellation☆21Updated 6 years ago
- RT-RSM is a real-time Global Illumination technique using GPU ray tracing☆63Updated 5 years ago
- undergraduate student course project in Zhejiang University☆49Updated 9 years ago
- Experimental Physically Based Renderer☆92Updated 5 years ago
- Precomputed Radiance Transfer in OpenGL☆33Updated 4 years ago
- DirectX12 Little Master Class,no 4580,just free MIT☆18Updated 2 years ago
- 教育意义;基于物理的渲染器;闲着没事造轮子