bzgeb / AutomaticColliderGeneration
An example Unity asset processor that automatically imports colliders.
☆19Updated 3 years ago
Alternatives and similar repositories for AutomaticColliderGeneration:
Users that are interested in AutomaticColliderGeneration are comparing it to the libraries listed below
- Stupid.UwU is a super easy to use library for Unity that enables you to make your scripts look as beautiful as ever WITHOUT having to wri…☆15Updated 3 years ago
- Just some easy gizmos to draw ui rulers to help implement ui☆22Updated last year
- A simple tool for reordering, merging and modifying unity layers. Updates game objects, components and assets to match.☆26Updated 3 years ago
- Attributes and Property Drawers/Decorators for Unity☆23Updated last year
- A simple component that bakes ragdolls once all rigidbodies fall asleep☆19Updated 4 years ago
- Simplified dependency Injection for Unity utilizing SourceGeneration making it as performant as possible.☆19Updated last week
- Unity integration for RomanZhu's C# 48.16 fixed point library. https://github.com/RomanZhu/FixedPoint-Sharp☆20Updated 3 years ago
- Control Unity Post-Process Effects with Timeline☆24Updated 6 years ago
- 🌪️🌀 An animation system for tweening object properties in Unity.☆33Updated 6 months ago
- Unity plugin for managing multiple layers of UI Screens in games.☆21Updated last year
- ☆11Updated 4 years ago
- Contains utilities for defining a curve or gradient in the inspector and automatically generating a texture for that to pass on to shader…☆29Updated 3 months ago
- A Unity3D package to alleviate the pain of creating grid-based maps by hand☆32Updated last year
- ☆21Updated 5 years ago
- This allows for you to bulk rename both project and scene objects with regex filtering.☆11Updated 2 years ago
- A simple script that you should attach to a plane with a box trigger collider to have stuff float in the trigger. Simulates water float/ …☆17Updated last week
- 2.5D Dynamic Reflective Water system for Unity's Universal Rendering Pipeline (URP).☆26Updated last year
- Gets rid of garbage allocations for numerical clocks, counters etc. Recommended for mobile VR/AR/XR.☆15Updated 2 years ago
- Unity Editor window that display all prefab or scriptable object of a given type in editable table form☆11Updated last year
- A quick way to download and import your favorite Unity Asset Store assets all at once.☆21Updated last year
- Unity tool to pack texture assets via any custom material/shader.☆32Updated 2 years ago
- Simple editor tool to speed up creation of scriptable object assets☆17Updated 3 years ago
- Simple to use list view for Unity editor☆17Updated 5 years ago
- A refactored skin shader for Unity's Built-In Render Pipeline, with tesselation and displacement.☆14Updated last year
- Use the right-click context menu or shortcut to group the selected GameObjects under a new parent.☆18Updated 3 years ago
- Unity Package containing an interactable shader, with a dynamic interactor count☆18Updated 11 months ago
- UI Toolkit Menu Creator is a class and UXML/Stylesheet you can extend from to easily create Unity Menus☆18Updated 2 years ago
- Isosurface generator for Unity3D☆17Updated 3 years ago
- This aims to improve the usability of the project window, such as adding copy/paste support.☆22Updated 3 years ago
- A halftone shader created with Shader Graph for use in the Universal Render Pipeline☆28Updated 2 years ago