LMP88959 / PL3D-KCLinks
A very fast and simple software renderer using only integers and fixed point math. PiSHi LE (PL) is a subset of the 3D software graphics library used in King's Crook.
☆132Updated last year
Alternatives and similar repositories for PL3D-KC
Users that are interested in PL3D-KC are comparing it to the libraries listed below
Sorting:
- Fast realtime softare rendering library for C++14 using SSE/AVX/NEON. 2D, 3D and isometric rendering with minimal system dependencies.☆100Updated last month
- Public software renderer being developed for fun by the King's Crook community.☆19Updated last year
- 3D software rendering library in C☆48Updated 2 months ago
- Doom-style graphics engine in modern C++☆76Updated last year
- minimal single-file GLUT implementation without unnecessary dependencies☆66Updated 9 months ago
- A multithreaded software implementation of OpenGL 1.3 in C++.☆76Updated 6 years ago
- OpenGL-Like software rendering library☆80Updated 11 months ago
- Software renderer for DOS (mode 13h)☆147Updated 5 years ago
- Repository for the blog post series "Rendering like it's 1996"☆135Updated 2 years ago
- A Software Rendering Raycaster Engine written in C and SDL2.☆65Updated 3 weeks ago
- A simple lightweight immediate mode renderer for 2D graphics, using OpenGL.☆43Updated 2 years ago
- MP3 Player/Organizer☆48Updated last year
- Single header CPU voxel renderer☆11Updated last year
- Low-Level, 8-bit Colored, 3D Software Renderer written in C99☆79Updated 5 years ago
- An SDL3-based implementation of OpenAL in a single C file.☆190Updated last month
- A C, low level, extensible, 2D/3D software renderer☆94Updated last month
- 3D software renderer written with a very old dialect of C for the Motorola 68000 processor.☆38Updated 3 years ago
- Proof of concept demonstrating that you don't need C++ to use D3D.☆47Updated 2 years ago
- A bare metal raycaster, boots from a floppy image☆134Updated last year
- Futuristic arcade racing game for DOS☆30Updated last year
- Cute little physics engine.☆63Updated 8 years ago
- The Quite OK Package Format☆99Updated 10 months ago
- Port of the Build game engine by Ken Silverman☆116Updated this week
- A cross-platform game engine written in C☆48Updated 3 years ago
- A minimalist library with basic facilities for developing interactive real-time 3D applications, with a strong emphasis on simplicity and…☆86Updated 3 years ago
- Single header fixed point software renderer☆12Updated 5 months ago
- An abandoned 3D software renderer written in C++, "Vixis3D Engine"☆11Updated 6 years ago
- Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language)☆173Updated 8 months ago
- VGA software renderer (mode 13h / mode X) written in C and x86 asm☆23Updated last year
- A tutorial on writing a simple media player with SDL.☆65Updated last year