Bigfoot71 / PixelForgeLinks
OpenGL-Like software rendering library
☆77Updated 10 months ago
Alternatives and similar repositories for PixelForge
Users that are interested in PixelForge are comparing it to the libraries listed below
Sorting:
- Single-Header CPU graphics library☆57Updated 4 months ago
- A C Game Engine☆38Updated 11 months ago
- DK Console is a super simple drop in dev console for your raylib game/engine.☆34Updated last year
- A simple and easy-to-use ini-style files reader and writer☆78Updated last week
- Clean and user-friendly extension for raylib that adds seamless audio and video streaming support via the FFmpeg libav* libraries. It ena…☆75Updated last week
- Fast realtime softare rendering library for C++14 using SSE/AVX/NEON. 2D, 3D and isometric rendering with minimal system dependencies.☆98Updated this week
- Simple ultra-lightweight OpenGL version abstraction layer HEAVILY based on RLGL that uses the opengl pipeline style.☆28Updated last year
- A very fast and simple software renderer using only integers and fixed point math. PiSHi LE (PL) is a subset of the 3D software graphics …☆129Updated last year
- Sili - a collection of cross-platform single-header libraries for modern C/C++ programming.☆122Updated 3 weeks ago
- A simple lightweight immediate mode renderer for 2D graphics, using OpenGL.☆38Updated 2 years ago
- Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language)☆169Updated 7 months ago
- Skeleton and Pose based 3D Animation System for RayLib☆33Updated 3 weeks ago
- A simple-to-use modular, cross-platform graphics library. It combines the freedom of lower-level graphics libraries with modern C techniq…☆160Updated 2 weeks ago
- An SDL3-based implementation of OpenAL in a single C file.☆183Updated last month
- A simple and easy-to-use raygui layouts editor☆131Updated last month
- A lightweight 2D physics engine written in C, for educational purposes.☆241Updated 4 months ago
- A simple and easy-to-use library to load/save png images and manage png chunks☆197Updated last month
- Game systems for games in C. Examples using Raylib.☆33Updated 2 months ago
- JoltPhysics C interface☆116Updated last week
- Minimal C11 game libraries☆53Updated 2 years ago
- Game engine utilizing Wren for quick and easy development☆42Updated 8 months ago
- A simple and easy-to-use raygui styles editor☆65Updated last month
- Cross-platform code to play MIDI files through system facilities.☆20Updated last month
- Useful components for raylib using the C programming language☆82Updated 5 months ago
- Ecs is a single header Entity Component System library for C99 game development.☆52Updated 5 years ago
- Standalone node editor in raylib☆49Updated 7 months ago
- A simple, cross platform lightweight single-header gamepad library for handling controller input. With C89 support.☆25Updated last week
- A code club for raylib library.☆29Updated 2 years ago
- minimal single-file GLUT implementation without unnecessary dependencies☆66Updated 7 months ago
- Midless is a free and open-source voxel game made in C.☆113Updated last year