Bigfoot71 / PixelForge
OpenGL-Like software rendering library
β59Updated 2 months ago
Related projects β
Alternatives and complementary repositories for PixelForge
- π 3D game framework in C.β175Updated 3 weeks ago
- A C Game Engineβ34Updated 3 months ago
- A simple-to-use modular, cross-platform graphics library. It combines the freedom of lower-level graphics libraries with modern C techniqβ¦β104Updated last month
- Game systems for games in C. Examples using Raylib.β30Updated last year
- A simple and easy-to-use raygui layouts editorβ101Updated last month
- Shader translation library for SDL's GPU API.β59Updated this week
- Clean and user-friendly extension for raylib that adds seamless audio and video streaming support via the FFmpeg libav* libraries. It enaβ¦β49Updated this week
- Simple ultra-lightweight OpenGL version abstraction layer HEAVILY based on RLGL that uses the opengl pipeline style.β20Updated 5 months ago
- A simple and easy-to-use config init files reader and writerβ65Updated last week
- Lighting management system for raylibβ41Updated last month
- DK Console is a super simple drop in dev console for your raylib game/engine.β29Updated 6 months ago
- Nuklear immediate mode GUI for raylibβ150Updated this week
- Game engine utilizing Wren for quick and easy developmentβ39Updated last month
- A simple and easy-to-use raygui icons editorβ52Updated last month
- Midless is a free and open-source voxel game made in C.β100Updated last year
- Binaries and fips integration for https://github.com/floooh/sokol-toolsβ27Updated last week
- A simple and easy-to-use raygui styles editorβ56Updated last month
- JoltPhysics C interfaceβ24Updated last week
- Minimal C11 game librariesβ52Updated last year
- A simple lightweight immediate mode renderer for 2D graphics, using OpenGL.