badlogic / r96
Repository for the blog post series "Rendering like it's 1996"
☆133Updated 2 years ago
Alternatives and similar repositories for r96:
Users that are interested in r96 are comparing it to the libraries listed below
- Minimal C11 game libraries☆53Updated last year
- Doom (shareware) ported to the Sokol headers.☆60Updated last month
- 2D game engine for retro games, built entirely from single-file header libraries.☆150Updated 2 years ago
- Shoot-em-up game made for Global Game Jam 2020☆21Updated last year
- A script that generates a single-header & single-header+single-source version of GLFW☆50Updated 3 years ago
- Experimenting with a new version of my Pixie game dev library☆75Updated last year
- ☆41Updated 8 years ago
- Fast realtime softare rendering library for C++14 using SSE/AVX/NEON. 2D, 3D and isometric rendering with minimal system dependencies.☆95Updated this week
- MP3 Player/Organizer☆48Updated last year
- A tutorial on writing a simple media player with SDL.☆63Updated last year
- minimal single-file GLUT implementation without unnecessary dependencies☆66Updated 4 months ago
- Sili - a collection of cross-platform single-header libraries for modern C/C++ programming.☆114Updated 3 weeks ago
- Basic setup for building something with app.h on Windows/Linux/Mac/Web☆88Updated last year
- Single-file port of PhysFS, a library that provides abstract access to various archives.☆65Updated 4 years ago
- Minimal A* implementation in C. No dynamic memory allocation.☆130Updated last year
- Educational demo implementing a swept 2D character controller☆93Updated last year
- Low-Level, 8-bit Colored, 3D Software Renderer written in C99☆78Updated 5 years ago
- mini libraries / experimental tools and reusable snippets☆86Updated last month
- Game Boy Emulator for Mac/Windows/Linux with SDL2☆36Updated 4 years ago
- tiny coffee is a framework to develop simple 2d games with opengl 3☆79Updated 4 years ago
- A cross-platform game engine written in C☆48Updated 2 years ago
- A small utility for generating a texture atlas☆44Updated 8 years ago
- Multiplatform lightweight 2D game-engine, retro-game inspired. Uses OpenGL through GLFW3. Scripted in Lua. Aiming zero run-time dependenc…☆79Updated this week
- Collection of small public domain de/compressors in plain C.☆118Updated 4 years ago
- ☆36Updated 6 months ago
- A tiny library for making small games with big pixels☆275Updated 11 months ago
- a minimal scripting language☆56Updated 2 years ago
- Shader compiler and tools for SDLSL (Simple Directmedia Layer Shader Language)☆164Updated 4 months ago
- A small C library to make Ogg Theora decoding easier.☆46Updated 8 months ago
- The Quite OK Package Format☆95Updated 6 months ago