MutantStargoat / eradicateLinks
Futuristic arcade racing game for DOS
☆31Updated last year
Alternatives and similar repositories for eradicate
Users that are interested in eradicate are comparing it to the libraries listed below
Sorting:
- VGA software renderer (mode 13h / mode X) written in C and x86 asm☆23Updated last year
- A small, fast, integer-only texture mapped software renderer optimized for a Motorola 68000 processor.☆25Updated 3 years ago
- An extension of Fabrice Bellard's TinyGL project☆20Updated 3 months ago
- A 3D game engine☆14Updated 6 months ago
- ☆42Updated 4 months ago
- 3dfx OpenGL stuff☆13Updated 2 years ago
- A "retro" C game development library, developed with Watcom C targeting MS-DOS and VGA Mode 13h.☆24Updated 5 years ago
- SDL2 port of the Yeti 3D engine☆42Updated 3 years ago
- Low-Level, 8-bit Colored, 3D Software Renderer written in C99☆79Updated 5 years ago
- Simple software rasterizer with OpenGL-like interface☆32Updated 2 years ago
- Example/POC of using BRender v1.1.2 with SDL2☆10Updated 3 years ago
- Single header CPU voxel renderer☆11Updated last year
- Comanche's Voxel Space rendering algorithm written in C using SDL.☆17Updated 2 years ago
- Pico-8 demake of Virtual Racing☆23Updated 2 years ago
- Software renderer for DOS (mode 13h)☆147Updated 5 years ago
- 3D software renderer written with a very old dialect of C for the Motorola 68000 processor.☆38Updated 3 years ago
- The suckless FPS game☆50Updated 11 months ago
- Single header fixed point software renderer☆12Updated 6 months ago
- A small realtime software rendering library☆16Updated 5 years ago
- Shitfaced Clowns' source code for GBA demos☆27Updated 11 years ago
- ☆19Updated 8 years ago
- python library to load and represent data structures from the 1994 horror game Ecstatica☆11Updated 11 years ago
- A collection of all my single-header libraries.☆17Updated last year
- MP3 Player/Organizer☆48Updated last year
- Loki Software's MPEG decoding library.☆21Updated last year
- Public software renderer being developed for fun by the King's Crook community.☆19Updated last year
- A multithreaded software implementation of OpenGL 1.3 in C++.☆81Updated 6 years ago
- Personal C/C++ 3D Software Rasterizer☆19Updated 3 months ago
- teeny tiny platform layer for simple OpenGL demos☆26Updated 13 years ago
- Single-header MIDI Synthesizer☆12Updated 7 months ago