☆116Aug 18, 2021Updated 4 years ago
Alternatives and similar repositories for voxelspace-c99-opengl-linux
Users that are interested in voxelspace-c99-opengl-linux are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☀️ CUDA Path Tracer☆12Nov 26, 2023Updated 2 years ago
- ☆22Feb 6, 2021Updated 5 years ago
- Infinite world using MDC☆23Oct 17, 2016Updated 9 years ago
- Comanche's Voxel Space rendering algorithm written in C using SDL.☆20Oct 6, 2023Updated 2 years ago
- Sparse Voxel Octree Raycasting with Image Warping exploiting Frame-to-Frame Coherence in OpenCL☆115Aug 15, 2015Updated 10 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Tile based Voxel Engine written in Pascal/Assembly using Protected Real Mode in DOS☆24Aug 5, 2015Updated 10 years ago
- Personal C/C++ 3D Software Rasterizer☆19Jul 16, 2025Updated 10 months ago
- This is a 3d engine written from scratch in my last semester on the university (Spring 2009)☆28Sep 17, 2019Updated 6 years ago
- ☆94Jan 20, 2026Updated 4 months ago
- 3D Voxel Engines with 1K Turbo Pascal Source Code☆15Aug 6, 2015Updated 10 years ago
- A terminal-based renderer for OpenGL shaders. Like Shadertoy, but in the terminal.☆12Sep 24, 2023Updated 2 years ago
- ☆13Dec 1, 2020Updated 5 years ago
- Platform game concept made with the Delta engine.☆63Mar 16, 2022Updated 4 years ago
- ☆13Oct 14, 2016Updated 9 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A terrain editor written in C++11 using OpenGL☆11Feb 11, 2020Updated 6 years ago
- Battle Konchuuden PS1 Source Code☆17May 25, 2020Updated 6 years ago
- Carnivores Ice Age (2000) by Action Forms☆21Dec 31, 2017Updated 8 years ago
- Carnivores 2 (1999) by Action Forms☆20Dec 31, 2017Updated 8 years ago
- SDL2 C++ raycasting engine with vertical movement, floor/ceiling texture mapping and sprites.☆157Feb 25, 2024Updated 2 years ago
- a voxel path-tracer☆192Nov 30, 2023Updated 2 years ago
- ☆19Apr 19, 2024Updated 2 years ago
- Go Framework to create simple & cross-platform application using Raylib & Flex☆14May 27, 2022Updated 4 years ago
- The *cutest* framework out there for creating 2D games in C++!☆808Apr 20, 2026Updated last month
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- STM32H7 board for industrial protocol bridge☆13May 18, 2026Updated 2 weeks ago
- A tiny realtime Vulkan 3D engine with modern graphics, all implementations in the 📄ZeldaEngine.cpp file.☆13Jul 1, 2024Updated last year
- ☆16Jun 28, 2018Updated 7 years ago
- Elevation data from all The Witcher 3 levels☆17Dec 24, 2025Updated 5 months ago
- Minimal C raytracer widely used as a CPU benchmark☆22Feb 1, 2025Updated last year
- Large Scene Rendering Viewer☆11Jan 6, 2022Updated 4 years ago
- Godot game template of the Escoria Framework☆19Apr 12, 2025Updated last year
- Simple GLFW OpenGL/C++ framework made for educational purposes: Assimp, ImGUI, Deferred/Forward+ Shading, Compute/Geometry Shaders, etc.☆12Jan 1, 2019Updated 7 years ago
- C++/OpenGL 4.6 voxel game engine.☆121Dec 29, 2024Updated last year
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- EntityPlus is a mod that offers a true single player experience in the Quake III Arena videogame.☆47Feb 24, 2025Updated last year
- A simple voxel engine written from the ground up in C++ and OpenGL☆250Aug 17, 2022Updated 3 years ago
- Minecraft, but I made it in 48 hours.☆4,400Apr 26, 2024Updated 2 years ago
- 2D tile-based sandbox RPG with procedurally generated fantasy world simulator 🌏☆39May 9, 2024Updated 2 years ago
- Visualization of Large Procedural Voxel-Terrains using ISO-Surfaces based on nested Clip-Boxes☆57Aug 6, 2015Updated 10 years ago
- A minimalist library with basic facilities for developing interactive real-time 3D applications, with a strong emphasis on simplicity and…☆86Apr 18, 2022Updated 4 years ago
- Engine for my experiments☆16Mar 25, 2018Updated 8 years ago