☆115Aug 18, 2021Updated 4 years ago
Alternatives and similar repositories for voxelspace-c99-opengl-linux
Users that are interested in voxelspace-c99-opengl-linux are comparing it to the libraries listed below
Sorting:
- ☆21Feb 6, 2021Updated 5 years ago
- ☀️ CUDA Path Tracer☆12Nov 26, 2023Updated 2 years ago
- Infinite world using MDC☆23Oct 17, 2016Updated 9 years ago
- Comanche's Voxel Space rendering algorithm written in C using SDL.☆18Oct 6, 2023Updated 2 years ago
- Tile based Voxel Engine written in Pascal/Assembly using Protected Real Mode in DOS☆24Aug 5, 2015Updated 10 years ago
- ☆93Jan 20, 2026Updated last month
- 3D Voxel Engines with 1K Turbo Pascal Source Code☆15Aug 6, 2015Updated 10 years ago
- Personal C/C++ 3D Software Rasterizer☆19Jul 16, 2025Updated 7 months ago
- Battle Konchuuden PS1 Source Code☆16May 25, 2020Updated 5 years ago
- This is a 3d engine written from scratch in my last semester on the university (Spring 2009)☆28Sep 17, 2019Updated 6 years ago
- a voxel path-tracer☆189Nov 30, 2023Updated 2 years ago
- Unity Project of a Low-Poly-esque Terrain Sandbox Simulation☆14Feb 12, 2018Updated 8 years ago
- A terrain editor written in C++11 using OpenGL☆11Feb 11, 2020Updated 6 years ago
- Source port of Doom☆12Apr 24, 2022Updated 3 years ago
- Simple Python tool to turn content of a Tiled export into C☆11Jun 4, 2021Updated 4 years ago
- SDL2 C++ raycasting engine with vertical movement, floor/ceiling texture mapping and sprites.☆153Feb 25, 2024Updated 2 years ago
- A simple voxel engine written from the ground up in C++ and OpenGL☆247Aug 17, 2022Updated 3 years ago
- The *cutest* framework out there for creating 2D games in C++!☆775Updated this week
- Amulets & Armor Open Source Game☆66Sep 22, 2025Updated 5 months ago
- Large Scene Rendering Viewer☆11Jan 6, 2022Updated 4 years ago
- A graphics Framework/Game Engine☆12Jul 9, 2022Updated 3 years ago
- Duke Nukem Forever 2001 Leak - Original 08/05/2022 Version☆18May 24, 2022Updated 3 years ago
- A tiny realtime Vulkan 3D engine with modern graphics, all implementations in the 📄ZeldaEngine.cpp file.☆12Jul 1, 2024Updated last year
- Go Framework to create simple & cross-platform application using Raylib & Flex☆14May 27, 2022Updated 3 years ago
- A MS-DOS pseudo-3D space shoot 'em up made in SNES mode7 developed with DIV Games Studio 2 'vanilla' (the original MS-DOS version from 19…☆11Apr 16, 2021Updated 4 years ago
- ☆13Jan 19, 2023Updated 3 years ago
- Alien Breed 3D II: The Killing Grounds (1996) by Team17 Software Limited☆17May 18, 2017Updated 8 years ago
- ☆13Oct 14, 2016Updated 9 years ago
- Wolfenstein 3D Game Engine implemented in java using only standard libraries (Java2D, AWT, Swing and Java Sound API), so no external libr…☆15Sep 13, 2022Updated 3 years ago
- A raycast engine written in C using SDL☆13Dec 26, 2014Updated 11 years ago
- 2D tile-based sandbox RPG with procedurally generated fantasy world simulator 🌏☆38May 9, 2024Updated last year
- 🔬 Projects to start learning Direct3D11 (D3D11)☆16Nov 10, 2023Updated 2 years ago
- Shenmue I & II HD Modding SDK for C#☆17Mar 20, 2020Updated 5 years ago
- Godot game template of the Escoria Framework☆19Apr 12, 2025Updated 10 months ago
- Raytracing voxels in LWJGL. End goal is some hands on experience with sparse voxel DAGs☆15Feb 21, 2019Updated 7 years ago
- Flashback DPoly cutscene player (HTML5)☆13Mar 12, 2020Updated 5 years ago
- An experimental non-gpu 3d voxel engine.☆46Jul 5, 2021Updated 4 years ago
- 3D graphics engine designed for rapid prototyping and extensibility☆32Jun 5, 2023Updated 2 years ago
- Engine for my experiments☆16Mar 25, 2018Updated 7 years ago