Ilya3point999K / LEVR
Single header CPU voxel renderer
☆11Updated 10 months ago
Alternatives and similar repositories for LEVR:
Users that are interested in LEVR are comparing it to the libraries listed below
- Single header fixed point software renderer☆11Updated last month
- Minimal C11 game libraries☆53Updated last year
- An abandoned 3D software renderer written in C++, "Vixis3D Engine"☆11Updated 6 years ago
- Public software renderer being developed for fun by the King's Crook community.☆17Updated 11 months ago
- Simple software rasterizer with OpenGL-like interface☆30Updated 2 years ago
- OpenGL-Like software rendering library☆71Updated 7 months ago
- ☆16Updated 3 months ago
- Fast realtime softare rendering library for C++14 using SSE/AVX/NEON. 2D, 3D and isometric rendering with minimal system dependencies.☆95Updated this week
- SDL2 port of the Yeti 3D engine☆42Updated 2 years ago
- ☆41Updated 8 years ago
- A zero-dependencies, single-header 3D graphics library☆27Updated last month
- 3D Game Engine☆21Updated 2 months ago
- High performance, data oriented game engine written in C99☆21Updated 3 years ago
- Quake BSP map viewer using C++ and OpenGL☆17Updated 2 years ago
- Comanche's Voxel Space rendering algorithm written in C using SDL.☆17Updated last year
- A simple lightweight immediate mode renderer for 2D graphics, using OpenGL.☆35Updated 2 years ago
- VGA software renderer (mode 13h / mode X) written in C and x86 asm☆22Updated 9 months ago
- A script that generates a single-header & single-header+single-source version of GLFW☆50Updated 3 years ago
- Pure C multi-channel signed distance field generator☆4Updated 3 years ago
- minimal single-file GLUT implementation without unnecessary dependencies☆66Updated 4 months ago
- This is a 3d engine written from scratch in my last semester on the university (Spring 2009)☆29Updated 5 years ago
- Software renderer.☆11Updated 11 months ago
- A cross-platform single-header C library for managing virtual memory. Currently for Windows and Linux.☆23Updated last year
- Experimenting with a new version of my Pixie game dev library☆75Updated last year
- A work-in-progress retro-inspired first person game (engine)☆30Updated 8 months ago
- Public domain header-only C library that uses only 40 modern DSA AZDO OpenGL functions. Project by https://twitter.com/relativetoyou☆66Updated 9 years ago
- Doom-style graphics engine in modern C++☆75Updated last year
- Single-file port of PhysFS, a library that provides abstract access to various archives.☆65Updated 4 years ago
- Binaries and fips integration for https://github.com/floooh/sokol-tools☆35Updated this week
- DK Console is a super simple drop in dev console for your raylib game/engine.☆32Updated last year