Ilya3point999K / LEVRLinks
Single header CPU voxel renderer
☆11Updated last year
Alternatives and similar repositories for LEVR
Users that are interested in LEVR are comparing it to the libraries listed below
Sorting:
- Fast realtime softare rendering library for C++14 using SSE/AVX/NEON. 2D, 3D and isometric rendering with minimal system dependencies.☆111Updated last week
- ☆44Updated 2 months ago
- A zero-dependencies, single-header 3D graphics library☆37Updated last month
- VGA software renderer (mode 13h / mode X) written in C and x86 asm☆25Updated last year
- Single header fixed point software renderer☆14Updated 10 months ago
- Cross-platform code to play MIDI files through system facilities.☆26Updated 2 months ago
- Futuristic arcade racing game for DOS☆33Updated last year
- A simple, cross platform lightweight single-header gamepad library for handling controller input. With C89 support.☆44Updated last week
- A very fast and simple software renderer using only integers and fixed point math. PiSHi LE (PL) is a subset of the 3D software graphics …☆141Updated last year
- Doom-style graphics engine in modern C++☆84Updated last year
- minimal single-file GLUT implementation without unnecessary dependencies☆71Updated 3 months ago
- Minimal C11 game libraries☆55Updated 2 years ago
- Quake BSP map viewer using C++ and OpenGL☆21Updated 3 years ago
- ☆59Updated last week
- Low-Level, 8-bit Colored, 3D Software Renderer written in C99☆81Updated 6 years ago
- Public software renderer being developed for fun by the King's Crook community.☆19Updated last year
- Simple software rasterizer with OpenGL-like interface☆32Updated 2 years ago
- An abandoned 3D software renderer written in C++, "Vixis3D Engine"☆11Updated 7 years ago
- A simple lightweight immediate mode renderer for 2D graphics, using OpenGL.☆44Updated 2 years ago
- Software renderer for DOS (mode 13h)☆152Updated 5 years ago
- Experimenting with a new version of my Pixie game dev library☆76Updated 2 years ago
- SDL2 port of the Yeti 3D engine☆44Updated 3 years ago
- ☆20Updated last year
- Software ray tracer written from scratch in C that can run on CPU or GPU with emphasis on ease of use and trivial setup☆62Updated 3 years ago
- DK Console is a super simple drop in dev console for your raylib game/engine.☆38Updated last year
- Quake III: Arena demake in 64(-ish) KB☆53Updated 3 years ago
- tiny_csg is a C++ library that generates meshes from brush-based level data and supports incremental updates (real-time CSG). It is inten…☆146Updated last year
- A script that generates a single-header & single-header+single-source version of GLFW☆52Updated 3 years ago
- small immediate-mode UI library with a focus on design and animation☆95Updated 2 months ago
- A C Game Engine☆41Updated last year