FuzzyCat444 / SoftwareRendererCPP1
An abandoned 3D software renderer written in C++, "Vixis3D Engine"
☆11Updated 6 years ago
Alternatives and similar repositories for SoftwareRendererCPP1:
Users that are interested in SoftwareRendererCPP1 are comparing it to the libraries listed below
- Doom-style graphics engine in modern C++☆74Updated 10 months ago
- ☆21Updated 4 years ago
- Quake BSP map viewer using C++ and OpenGL☆16Updated 2 years ago
- Public software renderer being developed for fun by the King's Crook community.☆15Updated 9 months ago
- DK Console is a super simple drop in dev console for your raylib game/engine.☆30Updated 10 months ago
- This is a 3d engine written from scratch in my last semester on the university (Spring 2009)☆29Updated 5 years ago
- ☆11Updated 2 years ago
- A small 3D game engine geared towards developing retro games.☆13Updated 4 months ago
- VGA software renderer (mode 13h / mode X) written in C and x86 asm☆22Updated 6 months ago
- The raycasting engine from the book "Gardens of Imagination"☆23Updated 10 months ago
- ☆48Updated 2 years ago
- An attempt to understand how Quake engine works☆21Updated 2 years ago
- Comanche's Voxel Space rendering algorithm written in C using SDL.☆17Updated last year
- SDL2 port of the Yeti 3D engine☆42Updated 2 years ago
- Simple software rasterizer with OpenGL-like interface☆29Updated last year
- A 3D game engine☆12Updated 3 months ago
- Quake .BSP map viewer, powered by https://raylib.com☆16Updated last year
- Experimentation with 3D math and rasterization on ARMv2☆11Updated last year
- Software renderer.☆11Updated 9 months ago
- SDL2 C++ raycasting engine with vertical movement, floor/ceiling texture mapping and sprites.☆130Updated last year
- ☆56Updated last year
- 3D software renderer written with a very old dialect of C for the Motorola 68000 processor.☆36Updated 2 years ago
- Pseudo-3D raycasting engine in C++17☆18Updated last year
- Single-header game library written in C99 from scratch☆15Updated 3 years ago
- Tilemap Editor that can be used to create maps for the Pikuma Game engine or a custom engine with small tweaks☆21Updated 8 months ago
- A very fast and simple software renderer using only integers and fixed point math. PiSHi LE (PL) is a subset of the 3D software graphics …☆122Updated 9 months ago
- A simple demonstration of opengl graphics and effects which emulate playstation 1 graphical limitations artifacts.This is being done for …☆23Updated 3 years ago
- 3D Game Engine☆21Updated last week
- C++ library to read/write Animator Pro FLI/FLC files☆19Updated 3 years ago