Wassimulator / SimplyRend
A simple lightweight immediate mode renderer for 2D graphics, using OpenGL.
☆36Updated last year
Alternatives and similar repositories for SimplyRend:
Users that are interested in SimplyRend are comparing it to the libraries listed below
- Minimal C11 game libraries☆52Updated last year
- An RMGUI or IMGUI wrapper for the Win32 GUI.☆16Updated 2 years ago
- A work-in-progress retro-inspired first person game (engine)☆27Updated 5 months ago
- C0 Programming Language☆53Updated last year
- Binaries and fips integration for https://github.com/floooh/sokol-tools☆30Updated this week
- A minimalist library with basic facilities for developing interactive real-time 3D applications, with a strong emphasis on simplicity and…☆85Updated 2 years ago
- A minimalist andf platform-agnostic application layer for writing graphical applications, with a strong emphasis on simplicity and ease o…☆36Updated 2 years ago
- Single-file port of PhysFS, a library that provides abstract access to various archives.☆64Updated 3 years ago
- Proof of concept demonstrating that you don't need C++ to use D3D.☆45Updated last year
- Examples from learnopengl.com, implemented using Sokol libraries.☆117Updated 3 years ago
- A small networked game written as a first introduction to network programming☆14Updated 2 years ago
- My personal 4coder custom layer☆31Updated 3 weeks ago
- A script that generates a single-header & single-header+single-source version of GLFW☆49Updated 2 years ago
- Experimenting with a new version of my Pixie game dev library☆75Updated last year
- Automatic build of SDL3 libraries for Windows☆55Updated this week
- ☆59Updated 4 months ago
- minimal single-file GLUT implementation without unnecessary dependencies☆64Updated 2 months ago
- Minimal Code Examples and Resources☆15Updated last year
- Pure C multi-channel signed distance field generator☆2Updated 3 years ago
- 3D Game Engine☆21Updated 5 years ago
- odin-gl☆23Updated 2 years ago
- Game related libraries written in C/C++ written by T. Spaete☆178Updated this week
- 4coder customization layer for Odin Lang☆45Updated 3 years ago
- A demo app using Odin and Raylib to show different ways of simulating a game with a fixed timestep update loop☆25Updated 3 months ago
- Easy-to-use libraries for C and C++ to make your programming journey smoother☆25Updated last month
- Starter code for Metal graphics programming in the Handmade style☆36Updated 4 years ago
- Graphical user interface playground☆94Updated last week
- My personal library for Jai (mirror)☆11Updated 2 years ago
- All in one Dear ImGui source distro for C++ and C.☆47Updated this week