WWDC 19 Application (Status: rejected), use Node Editor to write audio visualization shader with no code!
☆45Dec 16, 2019Updated 6 years ago
Alternatives and similar repositories for WWDC19Playground
Users that are interested in WWDC19Playground are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- WWDC20 Swift Student Challenge Winner (Actually a WWDC 19 project but reworked & rebranded)☆59May 13, 2020Updated 6 years ago
- SceneKit RayTracing Rendering Sample App in Swift and Metal (for iOS Devices)☆16Apr 17, 2022Updated 4 years ago
- [WWDC 22 Swift Student Challenge Winner] Pegboard, a SwiftUI based node-editor workspace for game dev and more☆254Apr 25, 2022Updated 4 years ago
- Awesome normal map editor for Mac OS X☆18Oct 6, 2015Updated 11 years ago
- Example of utilising SceneKit's SCNTechnique with Metal.☆12Jun 10, 2018Updated 8 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- IKEA IKODE@SHANGHAI 2018 HACKATHON 1ST☆16Apr 22, 2018Updated 8 years ago
- Fast, efficient raw pixel viewer for iOS using Metal☆45Jun 7, 2022Updated 4 years ago
- A translation of Apple's sample code SceneKit State of the Union Demo into Swift☆15Apr 10, 2018Updated 8 years ago
- A voxel engine written in Swift☆35May 16, 2020Updated 6 years ago
- SceneKit Advanced RayTracing Rendering Sample App in Swift and Metal (for iOS Devices)☆14Apr 17, 2022Updated 4 years ago
- 👾 Collection of custom effects for SpriteKit implemented using GLSL/Metal shaders.☆97Jun 16, 2023Updated 3 years ago
- https://emillindfors.com/blog/2020-12/ar-with-scenekit-and-metal/☆30Jan 30, 2021Updated 5 years ago
- A command-line tool to extract dylib files from the dyld shared cache file.☆15Nov 12, 2021Updated 4 years ago
- ☆21Jun 4, 2018Updated 8 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Node Based UI Component Written in Swift☆105Nov 25, 2020Updated 5 years ago
- Attempt to build a simple Xcode Playground to experiment with Metal shaders☆18Oct 23, 2018Updated 7 years ago
- Conway's Game of Life implemented in Metal and Swift☆15Nov 28, 2017Updated 8 years ago
- Artzy Open Source AR Multi-Media Recorder and Samples by Delasign.☆25Dec 24, 2018Updated 7 years ago
- ☆13Dec 17, 2019Updated 6 years ago
- A 3D earth model written in swift playground using SceneKit☆36Jan 11, 2020Updated 6 years ago
- Utility macOS app that allows you to render and orbit a 3D object and capture the result into an animated gif.☆14Jun 22, 2022Updated 4 years ago
- A few stylization coreML models that I've trained with CreateML☆14Dec 23, 2021Updated 4 years ago
- Swift Package plugin to compile and link Core Image Metal Shaders to a single Metal Library that can be use in code.☆30Updated this week
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- WWDC2020 Swift Student Challenge - TheHackOfRayTracing playground book☆22Apr 23, 2021Updated 5 years ago
- RealityKit Terrain Shader - Surface Shaders and Geometry Modifiers☆25Jun 12, 2023Updated 3 years ago
- ☆14Mar 27, 2022Updated 4 years ago
- Implicit shape rendering (SDF) in Metal.☆19Aug 6, 2021Updated 5 years ago
- Swift Package Manager plug-in to compile Metal files that can be debugged in Xcode Metal Debugger.☆59Oct 5, 2026Updated last week
- A macOS 2d virtual trackpad control☆13Nov 7, 2022Updated 3 years ago
- JavaScript bindings for RealityKit with type-safe Swift interoperability☆38Aug 24, 2026Updated last month
- SwiftUI Drag and Drop Example☆15Sep 6, 2022Updated 4 years ago
- Demo how to use CMHeadphoneMotionManager with SceneKit☆15Sep 15, 2020Updated 6 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Create animations over Bezier curves of any number of points☆51Jul 15, 2021Updated 5 years ago
- Digital Compositing Metal Shader and CIFilter☆41Jun 12, 2023Updated 3 years ago
- Developer-Friendly SwiftUI Node Editor☆65May 11, 2024Updated 2 years ago
- Rotate SceneKit nodes using quaternions☆50Jan 3, 2020Updated 6 years ago
- Swift Playground Book that deals with Core Bluetooth☆26Jun 21, 2016Updated 10 years ago
- A simple, elegant graph view for iOS and macOS.☆106Sep 1, 2017Updated 9 years ago
- A SwiftUI-style declarative NSToolbar wrapper for macOS.☆30Aug 6, 2024Updated 2 years ago