JustinFincher / WWDC2021ScholarshipProjectLinks
HumanScan for WWDC 21 Swift Student Challenge
☆65Updated 4 years ago
Alternatives and similar repositories for WWDC2021ScholarshipProject
Users that are interested in WWDC2021ScholarshipProject are comparing it to the libraries listed below
Sorting:
- A UIView which points at a RealityKit Entity from screenspace☆48Updated 5 years ago
- A light swift wrapper around the iOS MultipeerConnectivity framework. Including an example project using RealityKit's MultipeerConnectivi…☆105Updated 2 years ago
- Simulates watercolor paint that splatters and mixes in real time using a shader. Tutorial inside.☆17Updated 3 months ago
- ☆39Updated last year
- A demo app modeled after the Xcode SceneKit template app but using SwiftUI 2's SceneView..☆17Updated 2 years ago
- Present a volumetric window from UIKit on visionOS☆33Updated last year
- segment person sample on iOS☆19Updated 2 years ago
- A hands-on approach for getting to know all things Apple's Core Image framework can do.☆64Updated 3 years ago
- In SwiftUI, a property-wrapper provides velocity in pt/s from gesture☆42Updated 2 years ago
- A sample project demonstrating a usecase for the DrawableQueue API in RealityKit 2.☆48Updated 2 years ago
- WWDC20 Swift Student Challenge Winner (Actually a WWDC 19 project but reworked & rebranded)☆59Updated 5 years ago
- SceneKit RayTracing Rendering Sample App in Swift and Metal (for iOS Devices)☆14Updated 3 years ago
- ☆18Updated 2 years ago
- ☆47Updated 3 years ago
- Rounded Polygons in SwiftUI☆60Updated last year
- My WWDC20 Swift Student Challenge submission! Accepted!☆9Updated 4 years ago
- A video player using Metal.☆91Updated 6 years ago
- Building Gradient Meshes with SceneKit.☆110Updated 3 years ago
- Artzy Open Source AR Multi-Media Recorder and Samples by Delasign.☆25Updated 6 years ago
- WWDC2020 Swift Student Challenge - TheHackOfRayTracing playground book☆22Updated 4 years ago
- ☆33Updated last week
- Drew's wwdc notes☆67Updated 11 months ago
- A VisionOS library to visualize the bounding boxes in RealityKit☆44Updated last year
- My WWDC21 Swift Student Challenge Submission☆195Updated 4 years ago
- Metal Shader Language(MSL) examples.☆175Updated 4 years ago
- Metal-accelerated Simplex Noise Generator☆43Updated last week
- ☆20Updated last year
- 🎮 Easily add, changed and combine Vertex and Fragment shaders for SceneKit objects. Perfect tool for prototyping shaders in the context…☆57Updated 5 years ago
- This project serves as a showcase for the remarkable ideas behind visionOS. It can be likened to a gallery that demonstrates the vast ran…☆51Updated 10 months ago
- An animatable SwiftUI Polygon Shape with support for mesh rendering☆35Updated 3 years ago