emorydunn / SwiftGraphicsLinks
SwiftGraphics is a library for creative coding and generative art tailored towards rendering SVGs meant for pen plotting.
☆72Updated last week
Alternatives and similar repositories for SwiftGraphics
Users that are interested in SwiftGraphics are comparing it to the libraries listed below
Sorting:
- Create Live Graphics in SwiftUI (iOS, tvOS & macOS)☆55Updated 3 years ago
- Volumetric realtime graphics☆54Updated 3 years ago
- Generative art playground app written in SwiftUI☆32Updated 4 years ago
- a Framework for iOS & macOS☆57Updated 2 years ago
- Realtime Render Engine Protocol☆54Updated 3 years ago
- A procedural game asset generator for macOS and iOS☆30Updated 2 years ago
- Handle two finger transformation gesture in SwiftUI and Metal views☆34Updated last month
- Convert between images, pixel buffers and textures.☆15Updated 3 months ago
- Shadertoy-style SwiftUI view☆52Updated 3 years ago
- A SwiftUI Image View for artifact free resizing of vector files☆19Updated 3 years ago
- Trails of values over time in SwiftUI☆16Updated last year
- A visual Metal shader editor for macOS and iPadOS☆60Updated 2 years ago
- Combine the power of Metal and CoreGraphics by sharing resource memory☆55Updated 4 years ago
- Example app on Metal and SwiftUI usage for color-grading with LUTs☆35Updated 6 years ago
- Write Metal in Swift☆58Updated 6 years ago
- A macOS app to explore Metal, particularly Shaders.☆31Updated 4 months ago
- A 'playground' project for rendering metaball-like graphics in metal.☆52Updated 8 years ago
- 3D UI layout package for SwiftUI☆95Updated 2 years ago
- Developer-Friendly SwiftUI Node Editor☆61Updated last year
- A set of extensions and utilities to work with CoreVideo types.☆26Updated last year
- Digital Compositing Metal Shader and CIFilter☆42Updated 2 years ago
- A swift library that implements a parametric Lindenmayer system and related SwiftUI views for presentation of the results of your systems…☆43Updated 10 months ago
- Type safety for Metal 🤘☆39Updated 8 months ago
- WWDC 19 Application (Status: rejected), use Node Editor to write audio visualization shader with no code!☆46Updated 6 years ago
- Metal text rendering example app that uses MetalRenderingTools under the hood.☆15Updated 4 years ago
- ☆25Updated last year
- Metal-accelerated Simplex Noise Generator☆43Updated 2 weeks ago
- A Metal re-implementation of GLKit's GLKBaseEffect☆21Updated 3 months ago
- Building Gradient Meshes with SceneKit.☆109Updated 4 years ago
- 👾 Collection of custom effects for SpriteKit implemented using GLSL/Metal shaders.☆96Updated 2 years ago