joshcamas / unity-mesh-triangulator
A modified version of alexmuab's unity-mesh-triangulator
☆15Updated 6 years ago
Alternatives and similar repositories for unity-mesh-triangulator:
Users that are interested in unity-mesh-triangulator are comparing it to the libraries listed below
- Generic editor for instanced properties in Unity materials.☆21Updated 6 years ago
- Simple shaders for Unity3D that I created for games, for a challenge or following tutorials.☆22Updated 5 years ago
- Display UV Check pattern of image effect for Unity3D☆26Updated 6 years ago
- Selectable Inversion Image Effect for Unity☆18Updated 4 years ago
- simple gpu instancing particles with collision calculation☆13Updated 7 years ago
- Minimalist simplex library☆46Updated 2 years ago
- A useful set of scripts for working with rigidbody objects in Unity3d☆16Updated 11 years ago
- Open Source Tools for Unity☆19Updated 6 years ago
- Customizable toolbar available in the Unity editor.☆35Updated 7 years ago
- A noise visualizer and editor in Unity3D☆22Updated 4 years ago
- Simple GPU Occlusion for Lens Flares☆19Updated 5 years ago
- use some unity graphic API to display outline post processing.☆26Updated 7 years ago
- A Unity GUI Frontend to manage build batches and review build reports☆34Updated 3 years ago
- Simply Grid-based mesh dividing tool☆13Updated 4 years ago
- Physics simulation of a tornado in Unity engine☆19Updated 5 years ago
- Simple Unity Generate Vertex Color Model Tool☆39Updated 5 years ago
- Unity visual effect collection.☆15Updated last year
- Audio visualization system based of Koch Fractals with Unity☆12Updated 6 years ago
- A collection of general purpose utilities for use with Unity☆20Updated 5 years ago
- Example of how to get a smooth fog effect in Unity 3D☆37Updated 8 years ago
- Unity custom editor for bookmarking Scene View camera angles/settings☆14Updated 7 years ago
- ☆13Updated 5 years ago
- XELF.Hexelate.Shader: Hexelation Shader is an image effect for Unity. Screen will be filtered by hexagonal grids.☆19Updated 5 years ago
- Simple tool for baking blob shadow textures in Unity!☆23Updated last year
- Auto Preset enables scriptable configuration of assets from the Unity Editor without requiring any additional code.☆24Updated 4 years ago
- A handy tool for Unity3D which enables you to select a vertex on a mesh and see the information like vertex count, vertex positions, norm…☆44Updated 4 years ago
- ☆17Updated 5 years ago
- Small demo showing off using nested SubGraphs in Shader Graph + creating one-off effects in shaders☆15Updated 5 years ago
- A quick attempt at recreating the cloner functionality from Cinema 4D in Unity☆33Updated 6 years ago
- A simple un-optimized skinned decal system for Unity.☆11Updated 6 years ago