valette / WavemeshLinks
Progressive compression of 3D triangular meshes
☆43Updated last month
Alternatives and similar repositories for Wavemesh
Users that are interested in Wavemesh are comparing it to the libraries listed below
Sorting:
- A Constrained Resampling Strategy for Mesh Improvement - SGP 2017☆58Updated 3 years ago
- Isosurface extraction from regular voxel grids☆81Updated 8 years ago
- A library providing functionality for the geometric processing of polygonal(non-triangular) meshes.☆61Updated 10 months ago
- The Robust Quad Mesh Extraction Library☆127Updated 5 years ago
- Least squares conformal mapping implemented in C++☆116Updated 5 years ago
- Shape Spherical Harmonics (Descriptors, Alignment, and Symmetry)☆79Updated 6 years ago
- Smoothing assignment for Geometry Processing course☆44Updated 3 years ago
- Robust, efficient and low distortion bijective mapping in 2D and 3D☆61Updated 4 years ago
- ☆130Updated 7 months ago
- Git mirror of the geogram library by INRIA☆131Updated 3 years ago
- This is an implementation of the paper "Exact and Efficient Polyhedral Envelope Containment Check". The algorithm conservatively predict…☆61Updated 5 months ago
- Fork of https://sourceforge.net/projects/imatistl/☆17Updated 7 years ago
- Directional Field Synthesis, Design, and Processing☆85Updated 4 years ago
- Discrete Laplace Beltrami Operator (LBO) and related applications☆22Updated 10 years ago
- Standalone Spherical Quadric Error Metric implementation, introduced with Sphere-Meshes (Jean-Marc Theiry, Emilie Guy and Tamy Boubekeur,…☆44Updated 2 years ago
- Codebase for "Variational Surface Cutting" by Sharp & Crane, SIGGRAPH 2018☆106Updated 4 years ago
- A C++ geometry processing library☆52Updated 4 years ago
- ☆15Updated 7 years ago
- 3D geometry processing environment☆83Updated 9 years ago
- Convex Polyhedral Meshing for Robust Solid Modeling☆61Updated last week
- A simple mesh voxelizer, GPU accelerated with CUDA☆92Updated 9 years ago
- Port of Marco Attene's meshfix to compile and run on Mac OS X☆29Updated 8 years ago
- Demo code for "Navigating Intrinsic Triangulations". Sharp, Soliman, and Crane. 2019☆51Updated last year
- ☆37Updated 7 years ago
- This is the header-only version of the code we used for the experiments in the paper "Fast and Robust Mesh Arrangements using Floating-po…☆166Updated last year
- Fast and light-weight Marching Cubes library in C++ without any dependencies.☆178Updated 7 years ago
- C++ Shape Analysis and Geometry Processing☆39Updated last year
- Isotropic Remeshing of Triangulated Surface☆92Updated 3 years ago
- Generates high-quality, optimally smooth tangent direction fields on triangle meshes.☆173Updated 2 years ago
- Gradients/Hessians for optimizing with rotation variables.☆27Updated 2 years ago