AMD TrueAudio Next is a software development kit for GPU accelerated audio signal processing
☆150Nov 10, 2020Updated 5 years ago
Alternatives and similar repositories for TAN
Users that are interested in TAN are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Vulkan sample built on the Anvil framework☆16Mar 23, 2017Updated 9 years ago
- digital audio processing on GPU using OpenCL☆12May 23, 2015Updated 11 years ago
- Barycentric coordinates GCN shader extension sample for DirectX 12☆12Jan 13, 2021Updated 5 years ago
- Vulkan mbcnt sample that shows how to use the AMD_shader_ballot extension and mbcnt to perform a fast reduction within a wavefront☆16May 29, 2018Updated 8 years ago
- AMD supersample anti-aliasing (SSAA) sample based on DirectX 11☆45Sep 8, 2016Updated 9 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- AMD separable filter sample based on DirectX 11☆27Sep 6, 2016Updated 9 years ago
- Barycentric coordinates GCN shader extension sample for DirectX 11☆13Jan 13, 2021Updated 5 years ago
- AMD Crossfire API sample for DirectX 11☆26Sep 6, 2016Updated 9 years ago
- Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU☆1,099Mar 10, 2024Updated 2 years ago
- AMD GPU Services (AGS) library and samples☆303May 27, 2026Updated 2 months ago
- AMD tessellation sample based on DirectX 11☆33Sep 8, 2016Updated 9 years ago
- ☆18Dec 6, 2016Updated 9 years ago
- DirectX 11 library that provides convenient access to compute-based triangle filtering (CTF)☆227Sep 27, 2018Updated 7 years ago
- ☆13Jan 27, 2016Updated 10 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Whilelse is a software development system with a web-based editor that represents code as a web instead of text☆13Mar 25, 2016Updated 10 years ago
- The Advanced Media Framework (AMF) SDK provides developers with optimal access to AMD devices for multimedia processing☆741Jul 6, 2026Updated last month
- AMD compute-based tiled lighting sample based on DirectX 11☆78Sep 8, 2016Updated 9 years ago
- DirectX 12 and Vulkan libraries that provide convenient access to realistically rendered and simulated hair and fur☆844Jan 26, 2023Updated 3 years ago
- AMD morphological anti-aliasing (MLAA) sample based on DirectX 11☆39Sep 6, 2016Updated 9 years ago
- ☆13Sep 30, 2024Updated last year
- AMD depth bounds test DirectX 11 driver extension sample☆25Apr 25, 2019Updated 7 years ago
- Sample demonstrating the use of tessellation shaders with OpenGLES☆13Jun 5, 2017Updated 9 years ago
- Introductory Vulkan sample☆122Feb 8, 2021Updated 5 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- ☆332Mar 18, 2019Updated 7 years ago
- DynamicResolutionRendering_source_V3_update☆35Jun 5, 2017Updated 9 years ago
- A sample demonstrating how to correctly detect physical core and logical processor counts on AMD processors.☆54Apr 20, 2021Updated 5 years ago
- Resonance Audio Source Code☆543Sep 8, 2022Updated 3 years ago
- Test of SIMD for ADC☆30Nov 13, 2017Updated 8 years ago
- Anvil is a cross-platform framework for Vulkan☆610Jun 17, 2024Updated 2 years ago
- DirectX 11 and 12 library that provides a scalable and GCN-optimized solution for deferred shadow filtering☆166Apr 20, 2018Updated 8 years ago
- OpenGL sample that demonstrates how to enable Framelock in an application☆18Jan 27, 2016Updated 10 years ago
- AMD Triangle Order Optimization Tool.☆223Apr 29, 2020Updated 6 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- OpenGL sample demonstrating the GL_AMD_sparse_texture extension introduced by the AMD FirePro W and Radeon HD 7000 series☆31Jan 27, 2016Updated 10 years ago
- An audio effects plugin that simulates moving surround sound audio over headphones.☆12Nov 11, 2020Updated 5 years ago
- This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.☆60Jul 14, 2019Updated 7 years ago
- A modular, data-driven particle system with retargetable back-ends☆13Nov 22, 2013Updated 12 years ago
- A DX12 application for testing the ability of GPU's to overlap execution of dispatch and draw calls☆105Nov 11, 2018Updated 7 years ago
- Samples showing FIrePro DirectGMA features in OpenGL and OpenCL☆21Jan 27, 2016Updated 10 years ago
- The LiquidVR™ SDK is a platform based on DirectX 11 designed to simplify and optimize VR development☆108Apr 6, 2017Updated 9 years ago