GPUOpen-LibrariesAndSDKs / RapidFire_SDKLinks
RapidFire SDK - interface for cloud gaming and virtualization (VDI)
☆36Updated 6 years ago
Alternatives and similar repositories for RapidFire_SDK
Users that are interested in RapidFire_SDK are comparing it to the libraries listed below
Sorting:
- ☆13Updated 9 years ago
- AMD Crossfire API sample for DirectX 11☆25Updated 8 years ago
- The LiquidVR™ SDK is a platform based on DirectX 11 designed to simplify and optimize VR development☆107Updated 8 years ago
- Barycentric coordinates GCN shader extension sample for DirectX 11☆13Updated 4 years ago
- OpenCL multiGPU sample monitoring system health☆22Updated 9 years ago
- OpenGL sample that demonstrates how to enable Framelock in an application☆18Updated 9 years ago
- AMD morphological anti-aliasing (MLAA) sample based on DirectX 11☆38Updated 8 years ago
- Khronos Data Format Specification☆38Updated 6 months ago
- AMD separable filter sample based on DirectX 11☆25Updated 8 years ago
- OpenGL sample that demonstrates terrain tessellation on the GPU☆65Updated 9 years ago
- Vulkan sample built on the Anvil framework☆16Updated 8 years ago
- Open Source licensed components of Cider/WineX, and associated build tools and support libraries☆26Updated 7 years ago
- AeonWave☆30Updated 2 months ago
- The Official Khronos WebCL Repository☆51Updated 3 years ago
- A decompiler for DirectX 9 shaders☆60Updated 10 years ago
- OpenVG API and Extension Registry.☆14Updated 4 years ago
- Automatically exported from code.google.com/p/glfx☆36Updated 10 years ago
- OpenVG 1.1☆33Updated 9 years ago
- Vulkan sample showing a high quality super-sampled rendering☆65Updated 6 months ago
- ☆18Updated 8 years ago
- Vulkan mbcnt sample that shows how to use the AMD_shader_ballot extension and mbcnt to perform a fast reduction within a wavefront☆16Updated 7 years ago
- Pre-built ROCm-GDB and GPU Debug SDK binaries☆16Updated 6 years ago
- Backing store for www.khronos.org/registry/vulkan, populated from other Vulkan repositories to publish specs, ref pages, etc. which can't…☆21Updated 8 months ago
- H264/HEVC Video Encoder for OpenGL☆62Updated 5 months ago
- Sample demonstrating the use of tessellation shaders with OpenGLES☆13Updated 8 years ago
- AMD tessellation sample based on DirectX 11☆32Updated 8 years ago
- Huffyuv is a very fast, lossless Win32 video codec. This is a fork of v2.1.1 with CCESP Patch v0.2.5.☆16Updated 11 years ago
- The OpenCL-on-D3D12 mapping layer☆118Updated this week
- Enable FFmpeg to use Libyami/VAAPI for hardware offload of video transcode on the Intel GPU☆46Updated 3 years ago
- An example application that demonstrates how to detect which Intel GPU is present, as well as architecture-specific information such as h…☆124Updated 4 months ago