DanEngelbrecht / golongtail
Command line front end for longtail synchronization tool
☆33Updated 3 months ago
Alternatives and similar repositories for golongtail
Users that are interested in golongtail are comparing it to the libraries listed below
Sorting:
- Incremental asset delivery library☆56Updated 4 months ago
- UE4 Plugin for Superluminal Profiler☆23Updated 2 years ago
- Lessons learnt from hunting jitter issues☆61Updated 7 years ago
- Dear ImGui port to Unreal Engine☆59Updated 8 years ago
- Public plugins used for Project Borealis☆25Updated 6 months ago
- Single file minimalistic JavaScript slideshow framework☆19Updated 8 years ago
- Visual, compiled & typed programming language.☆48Updated last month
- A UE4 plugin wrapper for Molecular Matter's Live++ Hot-Reloading Library☆106Updated 6 years ago
- A simple Visual Studio 2017/2019 plugin that let's you check out files in p4 and won't slow your VS to a crawl.☆13Updated 3 years ago
- String ID library & debugging tools☆45Updated last year
- Insomniac games cache simulation tool plugin for UE4☆49Updated 3 years ago
- Rust Unreal Game Sync (UGS) server☆74Updated 4 months ago
- Fundational library of cross-platform features☆16Updated last month
- Bitpacking serializer for C++☆42Updated 2 weeks ago
- Embeddable preprocessor based on clang. Created to compile ubershaders, but can preprocess anything you like.☆22Updated 7 years ago
- Psybrus Engine & Toolchain☆26Updated 8 years ago
- Embeddable lightweight scripting language with C++ syntax☆66Updated this week
- Unreal Engine plugin that adds Coroutines inspired by SkookumScript to C++☆73Updated 4 months ago
- Tiny quantization suite supporting conversion to/from half-floats, s/unorm bytes, quaternions and vectors (C++03).☆42Updated 9 years ago
- Gamecure, open source☆15Updated last year
- Visual Studio 2017 Install Scripts☆12Updated 6 years ago
- A simple, configurable and extendible build system for gamedev.☆25Updated 10 months ago
- The blizzard module for premake☆25Updated 7 years ago
- Cross-platform entry point library☆64Updated 6 months ago
- A single header library for managing game entity hierarchies.☆40Updated 4 years ago
- 128x128 sized icons of various game development things☆60Updated last year
- Premake5 use/usages☆12Updated 9 years ago
- Dynamic PATH management based on Current Working Directory☆17Updated last year
- Docker image with a range of shader compilers available☆23Updated 5 years ago
- A database inspired entity-component system for computer games☆14Updated 4 years ago