DEMIURGE-studio / bevy_gaugeView external linksLinks
☆23Jan 15, 2026Updated last month
Alternatives and similar repositories for bevy_gauge
Users that are interested in bevy_gauge are comparing it to the libraries listed below
Sorting:
- Interactive boids simulation in 2D and 3D using Bevy and Rust☆11Sep 17, 2025Updated 4 months ago
- A card crate for the Bevy game engine☆46Feb 7, 2026Updated last week
- A bevy framework for implementing complex RPG stat systems.☆35Feb 8, 2026Updated last week
- Simple Bevy math functions to calculate projectile launch angles to hit a specific target☆28Jan 17, 2026Updated 3 weeks ago
- A lightweight spawn utility for Bevy☆12Jan 12, 2025Updated last year
- Access tracing logs in your bevy app using vanilla bevy_ui☆22Jan 20, 2026Updated 3 weeks ago
- ☆21Jan 8, 2025Updated last year
- This is an implementation of the extended difference of gaussian algorithm proposed by winnemoeller. The implementation is inspired by Ac…☆26May 9, 2025Updated 9 months ago
- Define mesh-based VFX in RON files and load them into bevy☆24Jan 11, 2026Updated last month
- A bevy plugin adding edge detection post-processing effect☆28Jan 22, 2025Updated last year
- .CUR and .ANI cursor file support for Bevy☆14Feb 4, 2026Updated last week
- A project to convert any 3d world into a game that looks like pixelart, with builtin outlines based on depth and normal textures.☆36May 30, 2025Updated 8 months ago
- A simple, configurable, blazingly fast noise library built for and with Bevy.☆72Feb 9, 2026Updated last week
- Add observers to your bundles☆13Jan 23, 2026Updated 3 weeks ago
- jigsaw puzzle game made by bevy☆17Nov 4, 2025Updated 3 months ago
- An opinionated 2D sparse grid made for use with Bevy. For storing and querying entities☆15Jan 22, 2026Updated 3 weeks ago
- Bevy Plugin to request an iOS App Review☆12Jan 16, 2026Updated 3 weeks ago
- on-demand graphics jobs for the Bevy game engine☆13Dec 15, 2024Updated last year
- Behaviour trees for bevy, with on-demand entity spawning for task nodes.☆102Feb 6, 2026Updated last week
- This crate provides reading user input sequences, and sending event☆17Jan 7, 2026Updated last month
- Expressive CPU particle system for the bevy engine.☆17Dec 11, 2024Updated last year
- A Pico-8 compatibility layer for Bevy☆22Updated this week
- ergonomic Bevy-native reactivity powered by FRP signals☆24Feb 9, 2026Updated last week
- A plugin for implementing picking up dynamic rigid bodies in Avian physics for the Bevy engine. Modeled after Half Life 2's gravity gun.☆38Feb 7, 2026Updated last week
- Generating tiled terrain with simplex noise and modifiers☆19Feb 9, 2025Updated last year
- ☆15Mar 22, 2024Updated last year
- Unconventional framework for making games in Bevy☆30Jan 22, 2026Updated 3 weeks ago
- Bevy turn based mechanics PoC☆21Nov 11, 2024Updated last year
- A gamedev console inspired by classic Unix text editors☆49Jan 12, 2026Updated last month
- Self-documenting systems and simpler plugins in Bevy☆45Oct 9, 2025Updated 4 months ago
- Tiny macros for bailing on failure☆42Sep 24, 2025Updated 4 months ago
- An ability management suite for Bevy.☆81Jan 7, 2026Updated last month
- ☆17Aug 12, 2025Updated 6 months ago
- A simple library for interpolation of bevy_xpbd rigidbodies☆17Apr 13, 2024Updated last year
- Bevy Plugin and Swift Package to provide access to iOS native Gamecenter from inside Bevy☆27Jan 18, 2026Updated 3 weeks ago
- A terrain and scene editor for bevy☆20Jul 15, 2024Updated last year
- An ergonomic way to spawn entity hierarchies using component hooks and the magic of the type system☆56Jul 13, 2025Updated 7 months ago
- Bevy plugin for easy-to-use portals☆21Dec 20, 2025Updated last month
- The social game server for all your game jams!☆61Dec 12, 2025Updated 2 months ago