Leafwing-Studios / i-cant-believe-its-not-bsnLinks
An ergonomic way to spawn entity hierarchies using component hooks and the magic of the type system
☆55Updated 3 months ago
Alternatives and similar repositories for i-cant-believe-its-not-bsn
Users that are interested in i-cant-believe-its-not-bsn are comparing it to the libraries listed below
Sorting:
- Woodpecker UI is a Bevy ECS driven user interface crate.☆66Updated last month
- A plugin for implementing picking up dynamic rigid bodies in Avian physics for the Bevy engine. Modeled after Half Life 2's gravity gun.☆30Updated 2 months ago
- An ability management suite for Bevy.☆73Updated 2 months ago
- Fine-grained reactivity framework for Bevy.☆116Updated 4 months ago
- A plugin to integrate rand for ECS optimised RNG for the Bevy game engine.☆82Updated 2 weeks ago
- A flexible `bevy_state` alternative☆28Updated last month
- ☆111Updated 5 months ago
- Cross-platform ergonomic abstractions for async programming in Bevy.☆79Updated last month
- A Bevy helper to easily manage resources that need to persist across game sessions.☆92Updated 2 months ago
- 🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.☆49Updated 3 weeks ago
- Allows you to use coroutine in Bevy☆70Updated 2 weeks ago
- Access tracing logs in your bevy app using vanilla bevy_ui☆18Updated 2 months ago
- A simple asynchronous runtime for executing async coroutines in the bevy engine.☆74Updated 3 weeks ago
- File system dialogs for loading and saving files using the Bevy game engine☆26Updated 2 months ago
- Decorate your bevy system with the sysfail macro attribute to make them handle cleanly failure mods.☆26Updated 11 months ago
- A `Cow`-like data structure where owned data is stored inside an `Arc`.☆29Updated 3 months ago
- On-screen diagnostics☆108Updated 2 months ago
- Billboard text and texture support for bevy☆102Updated last year
- A plugin to enable random number generation for the Bevy game engine.☆38Updated 2 months ago
- adds trait queries to the bevy game engine☆113Updated 2 months ago
- A flexible networking crate for Bevy.☆45Updated 6 months ago
- Data-driven content generation for Bevy☆79Updated 2 months ago
- Reactive UI framework for Bevy game engine☆59Updated last year
- ☆63Updated last year
- ☆26Updated 11 months ago
- A Bevy plugin to selectively blur regions of the screen☆64Updated 8 months ago
- ☆69Updated last year
- A simple, configurable, blazingly fast noise library built for and with Bevy.☆41Updated 3 weeks ago
- A very bevy metaframework 🦄☆74Updated this week
- A Linter for bevy code☆54Updated last year