☆16Mar 22, 2024Updated 2 years ago
Alternatives and similar repositories for bevy-modular-characters-proof-of-concept
Users that are interested in bevy-modular-characters-proof-of-concept are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Interactive boids simulation in 2D and 3D using Bevy and Rust☆11Sep 17, 2025Updated 10 months ago
- ☆73Feb 28, 2023Updated 3 years ago
- A few "fun" examples for the Bevy engine !☆22Nov 7, 2023Updated 2 years ago
- Bevy plugin for easy-to-use portals☆22Dec 20, 2025Updated 7 months ago
- A simple library for interpolation of bevy_xpbd rigidbodies☆17Apr 13, 2024Updated 2 years ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- Game servers running on Kubernetes☆12Apr 28, 2025Updated last year
- This is an implementation of the extended difference of gaussian algorithm proposed by winnemoeller. The implementation is inspired by Ac…☆26May 9, 2025Updated last year
- ☆13Apr 9, 2026Updated 4 months ago
- Verlet physics plugin for bevy.☆48May 4, 2026Updated 3 months ago
- Generating tiled terrain with simplex noise and modifiers☆20Feb 9, 2025Updated last year
- A light-weight Anchor-Offset based 2D sprite rendering system for the bevy engine.☆16Mar 15, 2024Updated 2 years ago
- bevy UI framework inspired by svelte and tailwindcss☆35Aug 31, 2024Updated last year
- Tool for integration testing apps built in the bevy game engine.☆12Mar 11, 2024Updated 2 years ago
- A toon shader that looks like the one used for characters in The Legend of Zelda: The Wind Waker☆88Jan 29, 2026Updated 6 months ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- ☆11Apr 30, 2023Updated 3 years ago
- A plugin for bevy which allows you to create screens to show the brands and development teams behind your amazing game☆45Aug 6, 2025Updated last year
- Rule-based object scattering with field-graph evaluation and flexible sampling strategies.☆31Jul 27, 2026Updated 2 weeks ago
- 🧊 Voxel raytracer prototype written in Zig using OpenGL☆24Jun 16, 2025Updated last year
- A terrain and scene editor for bevy☆19Jul 15, 2024Updated 2 years ago
- ☆52Sep 29, 2024Updated last year
- Component-based state machine plugin for Bevy. Useful for AI, player state, and other entities that occupy different states.☆317Apr 2, 2026Updated 4 months ago
- ☆18Jun 29, 2024Updated 2 years ago
- Procedurally Generated Living Open World RPG☆106Dec 13, 2025Updated 7 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Rust port of Recast, the industry-standard navigation mesh generator used by Unreal, Unity, Godot, and other game engines.☆161Updated this week
- ☆77Nov 30, 2024Updated last year
- ☆15Sep 15, 2023Updated 2 years ago
- Pathfinding on NavMeshes for Bevy☆481Mar 30, 2026Updated 4 months ago
- Attempt at procedurally generating villages in Minecraft☆43Apr 20, 2026Updated 3 months ago
- A navigation system for video games written in Rust.☆109Updated this week
- ☆11Aug 27, 2018Updated 7 years ago
- RTS-style camera controls plugin for Bevy Engine☆97Jun 28, 2026Updated last month
- A Rust crate implementing the Wave Function Collapse algorithm for procedural generation☆13Mar 31, 2023Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Use sprites in a 3d bevy scene.☆207Jun 23, 2026Updated last month
- Billboard text and texture support for bevy☆105Jul 10, 2024Updated 2 years ago
- ☆50Sep 7, 2024Updated last year
- (WIP) Level up your shader game with the GPU + Rust advantage!☆14Mar 4, 2024Updated 2 years ago
- A floating character controller for Bevy☆467Jul 22, 2026Updated 2 weeks ago
- A detailed guide to setting up a QEMU/KVM for gaming.☆15Nov 24, 2023Updated 2 years ago
- Code formatter for the Yew framework☆28Jul 16, 2025Updated last year