shanecelis / bevy_minibufferLinks
A gamedev console inspired by classic Unix text editors
☆47Updated 7 months ago
Alternatives and similar repositories for bevy_minibuffer
Users that are interested in bevy_minibuffer are comparing it to the libraries listed below
Sorting:
- 2D particle system with custom material traits. Works well in wasm webgl2 and mobile☆97Updated 2 months ago
- ☆48Updated 7 months ago
- An ability management suite for Bevy.☆80Updated 7 months ago
- On-screen diagnostics☆111Updated 7 months ago
- Bevy plugin for localization using Fluent.☆145Updated 2 months ago
- Data-driven content generation for Bevy☆82Updated 3 months ago
- Editable lookup curve for Bevy☆64Updated 2 months ago
- Flexible tweening plugin library for Bevy.☆143Updated 2 months ago
- RTS-style camera controls plugin for Bevy Engine☆88Updated 2 weeks ago
- A Bevy helper to easily manage resources that need to persist across game sessions.☆106Updated last month
- 📜 A plugin for Bevy that allows you to write some of your game or application logic in a scripting language.☆153Updated 3 months ago
- Bevy crate which uses a subset of CSS to update Bevy ECS components☆103Updated last year
- A sprouting integration of the Firewheel audio engine☆88Updated last month
- Behaviour trees for bevy, with on-demand entity spawning for task nodes.☆95Updated last month
- 2D & 3D procedural generation with WFC/Model synthesis in Rust☆129Updated last week
- adds trait queries to the bevy game engine☆118Updated 3 weeks ago
- A simple, configurable, blazingly fast noise library built for and with Bevy.☆64Updated 2 months ago
- A Bevy plugin to selectively blur regions of the screen☆65Updated last year
- 🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.☆65Updated last month
- Apply a pixelation effect to any Bevy mesh or scene without post-processing.☆84Updated 8 months ago
- Lightning fast tilemaps for bevy.☆87Updated last year
- VFX editor for Bevy and Hanabi☆122Updated 5 months ago
- Metroidvania game in Bevy☆97Updated 2 months ago
- Simple stupid noise primitives for WGSL and Rust (glam/bevy types)☆106Updated 2 weeks ago
- An ergonomic way to spawn entity hierarchies using component hooks and the magic of the type system☆57Updated 5 months ago
- Billboard text and texture support for bevy☆104Updated last year
- A convenient on-screen message print macro for bevy.☆42Updated last year
- Animation graphs in Bevy!☆164Updated this week
- ☆177Updated last month
- ergonomic reactive Bevy UI library powered by FRP signals☆180Updated this week