An ability management suite for Bevy.
☆85Sep 27, 2026Updated 2 weeks ago
Alternatives and similar repositories for leafwing_abilities
Users that are interested in leafwing_abilities are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Simple Bevy math functions to calculate projectile launch angles to hit a specific target☆30Aug 18, 2026Updated last month
- This crate provides reading user input sequences, and sending event☆17Sep 23, 2026Updated 2 weeks ago
- A straightforward stateful input manager for the Bevy game engine.☆969Updated this week
- Event listening, bubbling, and callbacks☆180Mar 4, 2025Updated last year
- Input capture and playback functionality for the Bevy game engine.☆35Dec 5, 2024Updated last year
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Component-based state machine plugin for Bevy. Useful for AI, player state, and other entities that occupy different states.☆321Apr 2, 2026Updated 6 months ago
- .CUR and .ANI cursor file support for Bevy☆16Sep 28, 2026Updated 2 weeks ago
- An ergonomic way to spawn entity hierarchies using component hooks and the magic of the type system☆55Jul 13, 2025Updated last year
- ☆22Jan 8, 2025Updated last year
- A Bevy library for executing various actions in a sequence.☆53Sep 18, 2026Updated 3 weeks ago
- Add observers to your bundles☆13Jan 23, 2026Updated 8 months ago
- Data-driven content generation for Bevy☆99Updated this week
- A lightweight spawn utility for Bevy☆12Jan 12, 2025Updated last year
- A dead simple crate to manage Ron based assets which depend on other assets for the bevy engine.☆28Jun 22, 2026Updated 3 months ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- A simple asynchronous runtime for executing async coroutines in the bevy engine.☆95Sep 19, 2026Updated 3 weeks ago
- A bevy framework for implementing complex RPG stat systems.☆40Mar 8, 2026Updated 7 months ago
- 2D particle system with custom material traits. Works well in wasm webgl2 and mobile☆132Sep 29, 2026Updated 2 weeks ago
- Behavior as Entities! An HTN game AI planner☆52Jan 29, 2026Updated 8 months ago
- A bevy plugin for panning orthographic cameras☆230Sep 26, 2026Updated 2 weeks ago
- Powerful tooltips for Bevy☆39Aug 23, 2026Updated last month
- ☆23Jun 27, 2026Updated 3 months ago
- ☆336Jun 19, 2026Updated 3 months ago
- Minimalistic implementation of entity kinds for Bevy ECS.☆17Nov 2, 2023Updated 2 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A simple library for interpolation of bevy_xpbd rigidbodies☆17Apr 13, 2024Updated 2 years ago
- Access tracing logs in your bevy app using vanilla bevy_ui☆26Aug 19, 2026Updated last month
- Behaviour trees for bevy, with on-demand entity spawning for task nodes.☆131Jul 7, 2026Updated 3 months ago
- A runtime Nav-Mesh generation plugin for Bevy Engine in Rust.☆196Nov 14, 2025Updated 10 months ago
- An Atmospheric OS for homegrown tech.☆135Updated this week
- A 2d tilemap library for bevy. With many useful algorithms/tools built in.☆158Nov 7, 2024Updated last year
- 🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.☆1,427Oct 4, 2026Updated last week
- A floating character controller for Bevy☆479Updated this week
- ergonomic Bevy-native reactivity powered by FRP signals☆24Aug 24, 2026Updated last month
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Bevy plugin for localization using Fluent.☆165Jun 22, 2026Updated 3 months ago
- My attempt at a more ergonomic API for async tasks in Bevy, built on `bevy_tasks`'s executor☆21Jan 14, 2026Updated 8 months ago
- Idiomatic integration of the FMOD audio engine into Bevy projects. Enables spatial audio, real-time parameter adjustments, live updates, …☆92Aug 22, 2026Updated last month
- Microlibrary for adding anchoring to UI☆51Jul 8, 2026Updated 3 months ago
- Helpers for working with Bevy Scenes☆27Apr 9, 2023Updated 3 years ago
- Write systems as pure functions.☆19Sep 1, 2026Updated last month
- 📜 A plugin for Bevy that allows you to write some of your game or application logic in a scripting language.☆170Apr 15, 2026Updated 5 months ago