☆55Mar 17, 2025Updated last year
Alternatives and similar repositories for FrequencyAwareNeRF
Users that are interested in FrequencyAwareNeRF are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- The real-time viewer and offline renderer for the HPG'24 paper "Frustum Volume Caching for Accelerated NeRF Rendering"☆36Sep 12, 2024Updated 2 years ago
- [CVPR 2025] "DiffusionSfM: Predicting Structure and Motion via Ray Origin and Endpoint Diffusion" official implementation.☆191Jul 7, 2025Updated last year
- Drag n' drop colmap dataset viewer☆68Updated this week
- [SIGGRAPH'25] Official implementation for the paper "Deformable Beta Splatting"☆308Aug 5, 2026Updated 2 months ago
- [ECCV2024] Gaussian Splatting on the Move: Blur and Rolling Shutter Compensation for Natural Camera Motion☆248Oct 22, 2024Updated last year
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- SPaGS: Fast and Accurate 3D Gaussian Splatting for Spherical Panoramas☆70Jul 25, 2025Updated last year
- [ICCV 2025] Self-Calibrating Gaussian Splatting for Large Field-of-View Reconstruction☆146Feb 14, 2025Updated last year
- ☆30Nov 20, 2024Updated last year
- Fully Fused Differentiable Bilateral Grid☆46May 23, 2026Updated 4 months ago
- This repo contains the official authors implementation associated with the MeshSplats paper☆191Aug 1, 2025Updated last year
- ☆310Oct 9, 2025Updated last year
- ☆137Nov 7, 2024Updated last year
- Use machine learning to predict lens distortion parameters from physical camera properties.☆17Jan 6, 2025Updated last year
- Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"☆17Aug 7, 2023Updated 3 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A CLI and visualization tool for smoothly interpolating between two or more Gaussian Splatting Models. It builds intelligent point corres…☆61Oct 6, 2025Updated last year
- ☆40Apr 28, 2025Updated last year
- InfNeRF: Towards Infinite Scale NeRF Rendering with O(log n) Space Complexity☆12Jan 3, 2026Updated 9 months ago
- ☆36May 13, 2025Updated last year
- [ICLR'26] Official implementation for the paper "Universal Beta Splatting"☆59Aug 5, 2026Updated 2 months ago
- Official repository of "Embracing Dynamics: Dynamics-aware 4D Gaussian Splatting SLAM" (IROS 2025).☆16May 13, 2026Updated 4 months ago
- Official implementation of the SIGGRAPH 2024 paper "N-Dimensional Gaussians for Fitting of High Dimensional Functions"☆190Sep 8, 2026Updated last month
- Official code repository for the paper "Neural Light Spheres for Implicit Image Stitching and View Synthesis"☆83Apr 30, 2025Updated last year
- 💪 [TPAMI 2025] Pytorch implementation of 'HAC++: Towards 100X Compression of 3D Gaussian Splatting'☆216Nov 13, 2025Updated 10 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- [ICCV 2025 Highlight] Geo4D: Leveraging Video Generators for Geometric 4D Scene Reconstruction☆437Jun 6, 2025Updated last year
- Code for SpotLessSplats: Ignoring Distractors in 3D Gaussian Splatting built on gsplat codebase.☆253Nov 7, 2025Updated 11 months ago
- Official implementation for the paper "CoMe: Confidence-Based Mesh Extraction from 3D Gaussians"☆132Jun 30, 2026Updated 3 months ago
- [ICLR 2025] Official Implementation of M3: 3D-Spatial Multimodal Memory☆203Apr 26, 2025Updated last year
- Convert Agisoft Metashape 360 spherical .xml and .ply for LichtFeld Studio☆91Jan 12, 2026Updated 9 months ago
- [CVPR 2026] A PyTorch implementation of the paper "EDGS: Eliminating Densification for Efficient Convergence of 3DGS"☆747Jul 4, 2026Updated 3 months ago
- 3D Gaussian Flats: Hybrid 2D/3D Photometric Scene Reconstruction☆68Nov 26, 2025Updated 10 months ago
- ☆19Mar 11, 2026Updated 7 months ago
- Python image sequnce deblurring algorithm☆43Oct 17, 2023Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- [ECCV 2026] Official implementation of "From Blobs to Spokes: High-Fidelity Surface Reconstruction via Oriented Gaussians"☆297Aug 29, 2026Updated last month
- HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splatting☆105May 16, 2025Updated last year
- Official Implementation of "Splat the Net: Radiance Fields with Splattable Neural Primitives"☆53Nov 14, 2025Updated 10 months ago
- ☆26Jan 14, 2026Updated 8 months ago
- 3DGS-LM accelerates Gaussian-Splatting optimization by replacing the ADAM optimizer with Levenberg-Marquardt. (ICCV 2025)☆299Aug 22, 2025Updated last year
- Human-VDM: Learning Single-Image 3D Human Gaussian Splatting from Video Diffusion Models☆89Dec 4, 2024Updated last year
- [CVPR 2025] Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Rendering☆950Jul 25, 2025Updated last year