CAMERA-Bath / RGBD-DogLinks
Code and data repository for RGB-Dog CVPR 2020 paper
☆88Updated 4 years ago
Alternatives and similar repositories for RGBD-Dog
Users that are interested in RGBD-Dog are comparing it to the libraries listed below
Sorting:
- ☆77Updated 3 years ago
- ☆127Updated 4 years ago
- GrabNet: A Generative model to generate realistic 3D hands grasping unseen objects (ECCV2020)☆248Updated last year
- The official repository for [CVPR2022] MOVER: Human-Aware Object Placement for Visual Environment Reconstruction.☆99Updated 2 years ago
- Stochastic Scene-Aware Motion Prediction https://samp.is.tue.mpg.de/☆141Updated 3 years ago
- The official implementation of the GOAL paper.☆122Updated 2 years ago
- [NeurIPS 2020] Official PyTorch Implementation of "Residual Force Control for Agile Human Behavior Imitation and Extended Motion Synthesi…☆164Updated 3 years ago
- [3dv 2021] Joint fitting of hands and object from short RGB video clips☆100Updated 3 years ago
- Human POSEitioning System (HPS): 3D Human Pose Estimation and Self-localization in Large Scenes from Body-Mounted Sensors, CVPR 2021☆81Updated 4 years ago
- Official implementation of NeurIPS 2021 paper: "Dynamics-Regulated Kinematic Policy for Egocentric Pose Estimation". This repo contains a…☆83Updated last year
- [ICCV 2019] Official PyTorch Implementation of "Ego-Pose Estimation and Forecasting as Real-Time PD Control". ICCV 2019.☆91Updated 3 years ago
- Official implementation of NeurIPS 2022 paper: "Embodied Scene-aware Human Pose Estimation".☆76Updated last year
- Populating 3D Scenes by Learning Human-Scene Interaction https://posa.is.tue.mpg.de/☆102Updated 4 years ago
- A Pytorch implementation of the bps code using chamfer distance on GPU☆65Updated last year
- Resolving 3D Human Pose Ambiguities with 3D Scene Constraints https://prox.is.tue.mpg.de☆226Updated 4 years ago
- Demo code for "Neural PhysCap" Neural Monocular 3D Human Motion Capture with Physical Awareness [SIGGRAPH 2021]☆64Updated 2 years ago
- Official PyTorch implementation of "DeepHandMesh: A Weakly-Supervised Deep Encoder-Decoder Framework for High-Fidelity Hand Mesh Modeling…☆99Updated last year
- CVPR2020. HOnnotate: A method for 3D Annotation of Hand and Object Poses☆173Updated 4 years ago
- MANO hand model porting for the GraspIt simulator☆61Updated 5 years ago
- ☆85Updated 3 years ago
- Physical contact plays a critical role in hand and object grasping. By estimating desirable contact then optimizing the hand pose to achi…☆70Updated 2 years ago
- [cvpr19] Code to generate images from the ObMan dataset, synthetic renderings of hands holding objects (or hands in isolation)☆79Updated 3 years ago
- CVPR 2021 - Official code repository for the paper: On Self-Contact and Human Pose.☆91Updated 3 years ago
- PhysCap: Physically Plausible Monocular 3D Motion Capture in Real Time The implementation is based on [SIGGRAPH Aisa'20](https://vcai.mpi…☆203Updated 3 years ago
- Reviatalizing Optimization for 3D Human Pose and Shape Estimation: A Sparse Constrained Formulation☆60Updated 3 years ago
- [CVPR'19 Best Paper Finalist] Extracting 3D human motion and contact forces from a single video☆48Updated last year
- ☆97Updated 2 years ago
- Solving Optical MoCap Automatically☆217Updated 2 years ago
- HandTailor: Towards High-Precision Monocular 3D Hand Recovery☆136Updated 3 years ago
- ☆49Updated 2 years ago