tatelax / LazyECS
An ECS framework designed to be easy to use and learn.
☆22Updated 2 years ago
Alternatives and similar repositories for LazyECS:
Users that are interested in LazyECS are comparing it to the libraries listed below
- Unity integration for RomanZhu's C# 48.16 fixed point library. https://github.com/RomanZhu/FixedPoint-Sharp☆20Updated 3 years ago
- Lex is a high performance c # framework based on LeoEcsLite with a more user-friendly api☆26Updated last week
- A collection of general purpose utilities for use with Unity☆20Updated 5 years ago
- ☆16Updated 4 years ago
- Script for drawing sprite from Text Mesh Pro atlases in UGUI☆25Updated this week
- A simple mesh data viewer for Unity.☆23Updated 3 years ago
- C# reactive library and set of tools for Unity development.☆22Updated last week
- Simple Unity Generate Vertex Color Model Tool☆39Updated 5 years ago
- A simple generic solution for pathfinding in Unity that works with jobs and burst.☆21Updated 4 years ago
- The Noesis UI Flow framework for Unity.☆16Updated last year
- Work with ScriptableObjects in a similar manner to how you work with Components and GameObjects☆17Updated last year
- Code + examples for Refactoring Data stored in Unity Prefabs, Scenes and other Assets☆31Updated 7 months ago
- Tool for analyzing materials and shaders used in scenes☆15Updated last year
- Additional types and functionality☆24Updated 3 years ago
- T4 text template generative importer for Unity3D. 📝🏗☆17Updated 3 years ago
- Draw data chart in Unity Editor, useful for debugging.☆31Updated 9 months ago
- The Hierarchy-based Dependency Injection tool for Unity game engine. Intuitivly manage dependencies of your MonoBehaviours with simple bu…☆23Updated 5 months ago
- Simplified dependency Injection for Unity utilizing SourceGeneration making it as performant as possible.☆19Updated last month
- A set of utility classes to make it easier to access hidden functionality☆20Updated 3 years ago
- Task extensions for Unity3d.☆11Updated 4 years ago
- Source Generator to support Domain Reload off in Unity (handle static fields and event handlers).☆20Updated last year
- Entity command buffer for Leopotam EcsLite framework☆12Updated 2 years ago
- Unity library for evaluating generic biased randomized results.☆27Updated 3 years ago
- A tool for Unity3D to help you pinpoint redundant data☆20Updated 4 years ago
- A tutorials on CI using Unity and GitHub Actions. All tutorials include a example project.☆17Updated 3 years ago
- A toolsuite created to make Unity development easier☆30Updated last week
- ☆16Updated 4 years ago
- An improved/expanded version of Unity's Create Script Dialog that supports namespaces.☆27Updated 4 months ago
- Gets rid of garbage allocations for numerical clocks, counters etc. Recommended for mobile VR/AR/XR.☆15Updated 2 years ago
- Improved stack trace display for Unity.☆37Updated 4 years ago