gamemachine / ainav
Recastnavigation in C#
☆32Updated 3 years ago
Alternatives and similar repositories for ainav:
Users that are interested in ainav are comparing it to the libraries listed below
- Library to power up your experience with the DOTS Unity Netcode.☆37Updated 4 years ago
- Spatial hashing for Unity using ECS/DOTS☆52Updated last year
- Concept about UtilityAI in ECS☆52Updated 4 years ago
- Package for implementing custom entity component inspectors.☆16Updated 3 years ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 3 years ago
- Extending DOTS☆60Updated 4 years ago
- Recreate 3rd Person Character Controller from Unity Standard Assets☆36Updated 3 weeks ago
- Editor of `BlobAsset`☆34Updated 2 years ago
- Unity ECS Entity Builder/Wrapper☆47Updated 2 years ago
- UniRecast - navigation mesh toolset for Unity3D using DotRecast☆64Updated last week
- Unity integration for RomanZhu's C# 48.16 fixed point library. https://github.com/RomanZhu/FixedPoint-Sharp☆20Updated 3 years ago
- Draw debug handles and other GUI elements in the scene view from anywhere in your code base.☆52Updated 5 years ago
- This is a port of Erin Catto/box2d's b2_dynamic_tree from C++ to C#, intended for use in Unity. It's a very faithful translation with a c…☆52Updated 3 years ago
- Fast, idiomatic C# implementation of Flatbuffers☆46Updated last year
- An AnimationCurve that works inside a job. Build one by providing an original AnimationCurve.☆27Updated 5 years ago
- A bridge for Bepuphysics and Unity☆64Updated 3 months ago
- A helper library for Unity Jobs, System.Threading, Async/Await and Coroutines in Unity.☆44Updated 2 years ago
- Keeps time in sync between server and client.☆38Updated 5 years ago
- A simple collection of jobs used for view frustum culling☆51Updated 5 years ago
- Utility to parse strings into executable code☆28Updated 4 years ago
- A simple profiler viewer for Unity that can display massive CPU frames in an efficient way (unlike Unity's built-in profiler)☆29Updated 7 years ago
- Very simple, lightweight Entity Component System platform based on archetype architecture☆27Updated last month
- Ease-of-Use Source Generator Alternative for Unity☆60Updated 10 months ago
- Modular and high-performed Unity Goal Oriented Action Planner with well designed visual graph editor☆67Updated 11 months ago
- ☆58Updated 6 years ago
- Game made with Unity DOTS. RTS mixed with third person shooting action. Destroy the mega robot!☆26Updated 4 years ago
- Bake Legacy Animations into Textures. Targeting ECS☆46Updated 6 years ago
- A Job-friendly AnimationCurve☆11Updated 4 years ago
- Simple Tree View implementation for IMGUI (Editor GUI) in Unity. Includes a special type for working with asset paths, but base data stru…☆78Updated 7 years ago
- ☆39Updated 4 years ago