Singtaa / Spark2D
Spark2D is an open-source 2D visual effects library for Unity, aiming to provide comprehensive image processing operations, SDF functionalities, and a 2D particle system. (Currently WIP)
☆43Updated last week
Alternatives and similar repositories for Spark2D:
Users that are interested in Spark2D are comparing it to the libraries listed below
- Processing-like API for Unity. Built on top of the Shapes vector graphics library☆27Updated 9 months ago
- A framework for describing, composing and managing your game's spells and abilities.☆44Updated 2 years ago
- Prototype solution for level design visual scripting using Unity Engine☆15Updated last year
- Unity integration for RomanZhu's C# 48.16 fixed point library. https://github.com/RomanZhu/FixedPoint-Sharp☆21Updated 3 years ago
- Library of procedural generation code for use in Unity☆49Updated last year
- Contains utilities for defining a curve or gradient in the inspector and automatically generating a texture for that to pass on to shader…☆29Updated 4 months ago
- Unity UI Toolkit sample: "Scribble" custom control☆21Updated 8 months ago
- allows for overriding timeline animations per animator☆42Updated last year
- View binding library for Unity. Built over UniMob☆28Updated last year
- Miscellaneous editor tools for Unity☆45Updated 2 weeks ago
- A State Machine for Unity3D☆17Updated last year
- A serializable class that holds the reference to an interface☆19Updated 2 years ago
- Super fast Normal and Tangent recalculation library for Unity.☆36Updated 6 months ago
- Unity tool to pack texture assets via any custom material/shader.☆32Updated 2 years ago
- Draw data chart in Unity Editor, useful for debugging.☆31Updated 9 months ago
- ☆27Updated 4 years ago
- A source generator that automatically generates a cache of components for Unity.☆34Updated last year
- Lib to read Clipboard Image data in Unity☆28Updated 3 months ago
- A raymarching engine for Unity☆48Updated last year
- Color Thief for Unity☆12Updated 2 years ago
- Reactive Extensions for Unity Input System☆22Updated last year
- A job-based tween library for Unity☆49Updated 5 years ago
- Garbage Free Monads for Unity☆16Updated 3 months ago
- Work with ScriptableObjects in a similar manner to how you work with Components and GameObjects☆17Updated last year
- 🔧 A simple git status panel for Unity.☆15Updated 5 years ago
- Automatically adjust cameras' FOV to 3D objects bounds in Unity☆27Updated 7 months ago
- Applies Preset to folders and objects☆42Updated 2 years ago
- Attributes and Property Decorators for Unity that have access to the SerializedProperty used to draw the field.☆19Updated 2 years ago
- FlowEnt is a library set to change the paradigm on how scripting animations work, and how a developer interacts with them, by separating …☆29Updated last week
- Simple tweening for any data, akin to AnimationCurve & Gradient☆37Updated 2 years ago