Singtaa / Spark2DLinks
☆45Updated last month
Alternatives and similar repositories for Spark2D
Users that are interested in Spark2D are comparing it to the libraries listed below
Sorting:
- A framework for describing, composing and managing your game's spells and abilities.☆44Updated 3 years ago
- Processing-like API for Unity. Built on top of the Shapes vector graphics library☆30Updated last year
- Attributes and Property Decorators for Unity that have access to the SerializedProperty used to draw the field.☆19Updated 2 years ago
- Contains utilities for defining a curve or gradient in the inspector and automatically generating a texture for that to pass on to shader…☆30Updated 7 months ago
- A source generator that automatically generates a cache of components for Unity.☆35Updated last year
- Open-source tweening library that's part of the Juce Unity tools framework.☆27Updated last year
- Visual behaviour & AI design tool for Unity.☆34Updated 2 years ago
- Gets rid of garbage allocations for numerical clocks, counters etc. Recommended for mobile VR/AR/XR.☆15Updated 2 years ago
- Unity tool to pack texture assets via any custom material/shader.☆34Updated 3 years ago
- Interactive grass shader for tutorial https://gamedev.center/tutorial-how-to-make-an-interactive-grass-shader-in-unity/☆34Updated 3 years ago
- Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.☆43Updated last year
- A halftone shader created with Shader Graph for use in the Universal Render Pipeline☆30Updated 2 years ago
- Reactive node system for Unity☆44Updated last year
- General Utilities for Unity☆30Updated last year
- A serializable class that holds the reference to an interface☆19Updated 3 years ago
- A simple Unity editor tool of procedural mesh generating, modifying and exporting.☆54Updated 2 years ago
- Library of procedural generation code for use in Unity☆58Updated last month
- Simple tweening for any data, akin to AnimationCurve & Gradient☆38Updated 3 years ago
- Unity DOTS custom skinned mesh rendering prototype for the Latios Framework☆35Updated 2 years ago
- Design and monitor goal orientated action planning (GOAP) in Unity.☆30Updated 2 years ago
- Enable Drag&Drop subassets in Unity☆36Updated 4 years ago
- Alpha preserving feature for Unity URP☆67Updated 4 months ago
- An example of Stencil Portal in Unity☆37Updated 3 years ago
- Color Thief for Unity☆12Updated 3 years ago
- Customizable Unity Editor notification sounds - Like EditorApplication.Beep() but configurable☆47Updated last year
- A collection of common Unity scripts and extensions I've found myself continually rewriting.☆14Updated 3 years ago
- A simple fluent extension for UIToolkit in Unity3D.☆31Updated 2 years ago
- drop-in replacement shader to add triplanar cliffs to Unity terrain (built-in 3D pipeline, 2021.2+)☆26Updated 3 years ago
- Library for generating sharp shadow volumes in Unity3D.☆58Updated 3 years ago
- Control Unity Post-Process Effects with Timeline☆25Updated 6 years ago