nilpunch / fixed-pointLinks
Configurable 64-bit fixed point math library.
β14Updated 3 months ago
Alternatives and similar repositories for fixed-point
Users that are interested in fixed-point are comparing it to the libraries listed below
Sorting:
- Dependency injection solution for unityβ11Updated 9 months ago
- πABC - Actor Behaviour Component - Framework for Unity Game Engine and .Net Platformβ17Updated 8 months ago
- Input prediction and automatic resimulation for Massive ECS.β9Updated last month
- The ultimate Unity Text Mesh Pro helper package.β29Updated this week
- Extension Methods to better build UI through code using Unity UIElementsβ23Updated 8 months ago
- Simplified dependency Injection for Unity utilizing SourceGeneration making it as performant as possible.β19Updated 3 weeks ago
- tools for leo ecs liteβ11Updated 4 months ago
- Game builder (and automation) for Unityβ21Updated 10 months ago
- Some helper utils for Morpeh ECS frameworkβ22Updated last month
- Render thousands of coins with varying jumping and flipbook animation with only 1 batch drawcallβ20Updated 2 years ago
- Script for drawing sprite from Text Mesh Pro atlases in UGUIβ28Updated last month
- A project constructed with the purpose of applying design patterns to examples within Unity, in a gamified context. The goal is to reinfoβ¦β19Updated last year
- Work with ScriptableObjects in a similar manner to how you work with Components and GameObjectsβ18Updated last year
- Public repository for Precomputed Culling. Contains documentation and Source of the API webpage. All Issues about Precomputed Culling shoβ¦β17Updated last year
- Quasi-Random Number Generator for C#β22Updated 6 months ago
- Collection of Base Game ECS Featuresβ34Updated 7 months ago
- The Noesis UI Flow framework for Unity.β16Updated last year
- Entity command buffer for Leopotam EcsLite frameworkβ12Updated 2 years ago
- UI Tutorial Mask is a component for highlighting specific objects over darkened background for Unity UI (uGUI)β26Updated last year
- Simple Unity physics events emitter for Leopotam ECS lite framework.β22Updated 2 years ago
- Unity ParticleSystem for built-in UIβ25Updated 2 years ago
- β13Updated 2 months ago
- Unity package. Fully cross-platform WebSocket client library.β17Updated 7 months ago
- Lex is a high performance c # framework based on LeoEcsLite with a more user-friendly apiβ26Updated 3 months ago
- Quadtree and Octree implementation for unityβ21Updated 5 years ago
- friflo ECS Β· Unity C# extension packageβ23Updated 7 months ago
- Keep a history of all the builds you do.β35Updated last year
- Simple and robust Entity Component System for .NET and Unity.β16Updated 5 months ago
- The Unity tool designed to locate missing script components.β23Updated 7 months ago
- Async Routine for LeoECS Proto enables safe sync logic execution within ECS, avoiding scheduler issues and simplifying refactoring.β10Updated last week