Blizzard / premake-core
Premake
☆19Updated 5 years ago
Related projects ⓘ
Alternatives and complementary repositories for premake-core
- The blizzard module for premake☆24Updated 7 years ago
- Nebula Trifid☆71Updated last year
- Tile-based SW rasterizer☆31Updated 4 years ago
- Dear ImGui port to Unreal Engine☆57Updated 7 years ago
- Single-file binary FBX importer.☆54Updated 6 years ago
- Tiny quantization suite supporting conversion to/from half-floats, s/unorm bytes, quaternions and vectors (C++03).☆40Updated 9 years ago
- Debug heap useful for tracking down memory errors.☆24Updated 9 years ago
- Low-Resolution Rendering Sample☆62Updated 9 years ago
- SSE Frustum Culling Demo☆69Updated 3 years ago
- Contains all the steps and code required to get FASTBuild working with UnrealEngine 4.13☆65Updated 4 years ago
- Sample code for a 'Quaternions revisited' article from GPU Pro 5☆34Updated 9 years ago
- https://vinjn.github.io/renderdoc-frame-reporter/☆13Updated 7 years ago
- Clustered forward rendering demo with Vulkan☆54Updated 6 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆34Updated 5 years ago
- Light Indexed Deferred Rendering - Before there was Forward+ and Clustered deferred rendering there was Light Indexed Deferred Rendering…☆66Updated 7 years ago
- ☆83Updated 7 years ago
- Psybrus Engine & Toolchain☆26Updated 8 years ago
- Source code for the light scattering sample☆97Updated 7 years ago
- Game Engine☆126Updated 5 years ago
- Example on how to use fastbuild for building c/c++/asm, etc projects with various compilers (MSVC, Clang, GCC, NASM, MASM)☆24Updated 7 years ago
- Program analyses debugger information file (PDB, so Microsoft Visual C++ only) and presents info about user defined structures (size, pad…☆67Updated 3 years ago
- Demoscene graphics engine.☆58Updated 4 years ago
- Playground for DirectX 11 / 12 simple graphics demo examples ...☆51Updated 8 years ago
- C++11 lock-free job queue☆83Updated 8 years ago
- ☆58Updated 5 years ago
- String ID library & debugging tools☆45Updated 10 months ago
- Public repository for my GDC 2019 presentation "Breaking Down Barriers"☆124Updated 5 years ago
- DFG LUT generator☆52Updated 7 years ago