yass007 / FASTBuildMonitor
Event monitor for FASTBuild
☆80Updated 2 years ago
Alternatives and similar repositories for FASTBuildMonitor:
Users that are interested in FASTBuildMonitor are comparing it to the libraries listed below
- A GUI for FASTBuild☆122Updated 2 years ago
- Contains all the steps and code required to get FASTBuild working with UnrealEngine 4.13☆65Updated 4 years ago
- Utility to build vcxproj and sln files with FASTBuild☆86Updated 2 years ago
- C++14 coroutine-based task library for games☆125Updated 2 years ago
- Allows UnrealEngine to be built with FASTBuild for VS2015/VS2017 and Windows 10.☆181Updated 5 years ago
- Program analyses debugger information file (PDB, so Microsoft Visual C++ only) and presents info about user defined structures (size, pad…☆67Updated 3 years ago
- Dear ImGui port to Unreal Engine☆59Updated 7 years ago
- A UE4 plugin wrapper for Molecular Matter's Live++ Hot-Reloading Library☆106Updated 5 years ago
- Visual Studio productivity plugins☆40Updated 4 years ago
- Single C++ header/source file that implements modern delegates☆64Updated 5 months ago
- Fast dynamic cast in C++ for MSVC, outperforming the regular dynamic cast by up to 25 times☆102Updated 8 years ago
- Insomniac games cache simulation tool plugin for UE4☆48Updated 3 years ago
- C# debugging automation tool☆40Updated 9 months ago
- Visual Studio extension to format, prune, and inspect include directives.☆51Updated 11 months ago
- Debug compile times in Unreal Engine & MSVC projects☆142Updated last year
- C++ Reflection using clang☆276Updated last year
- Copy of Morten S. Mikkelsen tangent space code☆48Updated 9 years ago
- Example on how to use fastbuild for building c/c++/asm, etc projects with various compilers (MSVC, Clang, GCC, NASM, MASM)☆24Updated 7 years ago
- ccache / clcache inspired compiler cache for cl.exe☆74Updated 7 years ago
- Simple, lightweight Visual Studio plugin to run various Perforce commands on files, such as checkout and revert. Includes optional auto-c…☆34Updated 9 months ago
- EAAssert is a simple and lightweight assert technology.☆43Updated 4 months ago
- The blizzard module for premake☆25Updated 7 years ago
- Visual Assist X Color Scheme For Visual C++ With ReSharper C++☆58Updated 4 years ago
- Multi-Threaded Job System using Fibers☆172Updated 2 years ago
- C++ Delegate Library Collection☆29Updated 7 years ago
- Zmeya is a header-only C++ binary serialization library designed for games and performance-critical applications☆116Updated last week
- Physics Engine Evaluation Lab☆152Updated 4 years ago
- Memory Tracing Software☆22Updated 9 years ago
- Nebula Trifid☆71Updated last year