A real-time 3D fluid simulation in OpenGL | University project for Real-Time Graphics Programming course
☆26Jan 27, 2023Updated 3 years ago
Alternatives and similar repositories for 3d-fluid-simulation
Users that are interested in 3d-fluid-simulation are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Procedural city and terrain map generator on Unity3D | University project for Artificial Intelligence for Videogames course☆16Oct 4, 2022Updated 3 years ago
- OpenGL instancing - real time rendering 274 000 cubes☆15May 12, 2017Updated 9 years ago
- ☆26Oct 26, 2025Updated 7 months ago
- Vite plugin to use Slang shaders on the web.☆27Apr 28, 2026Updated last month
- Project for the course of A.I. For Videogames, University of Milan, M.Sc. in Computer Science, A.Y. 2021/2022. Procedural generation of a…☆11Sep 7, 2023Updated 2 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- mdbook wiki for subreddit r/GraphicsProgramming☆25Feb 5, 2025Updated last year
- Revival of the BomberPengu swf game (+Multiplayer)☆16Dec 6, 2024Updated last year
- MSG (FUIYOH!) stands for Modular Scene-Graph☆16May 22, 2026Updated 3 weeks ago
- ☆43Apr 27, 2022Updated 4 years ago
- Simple C++/Vulkan framework☆16Updated this week
- My own 3D game engine☆17Apr 9, 2026Updated 2 months ago
- ☆14Feb 17, 2018Updated 8 years ago
- Conditional Random Fields implemented as Lasagne layer☆10Jul 22, 2016Updated 9 years ago
- Visual Studio Code extension for Slang☆35Updated this week
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Vulkan game engine for Windows and Android☆24Jun 8, 2026Updated last week
- Advanced DX12 real-time renderer☆31Updated this week
- Linear algebra library for computer graphics☆23May 13, 2026Updated last month
- this is just a copy of https://code.msdn.microsoft.com/windowsdesktop/DirectCompute-Graphics-425de5a8☆11Nov 1, 2017Updated 8 years ago
- WebGPU fluid simulation using Smoothed Particle Hydrodynamics (SPH) and PIC/FLIP methods.☆95Apr 17, 2026Updated last month
- SfMEdu System from Princeton for Dense 3D Reconstruction☆11Dec 11, 2019Updated 6 years ago
- Basic path tracing with WebGPU.☆10Jul 4, 2023Updated 2 years ago
- Next-gen general purpose game engine written in modern C++☆62Sep 12, 2025Updated 9 months ago
- ☆14Nov 25, 2023Updated 2 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- NutshellEngine is a modular game engine.☆23Jun 5, 2026Updated last week
- The HighLo Engine is a free open source game engine made only by two very passionate programmers.☆21Sep 10, 2023Updated 2 years ago
- ☆11Jun 16, 2020Updated 6 years ago
- Native plugin for Unity3D (sample)☆13Sep 13, 2018Updated 7 years ago
- A simplified carrier board for RPI CM4 module featuring reduced footprint.☆11Aug 3, 2021Updated 4 years ago
- Fast Gabor spectral transforms in Java. Using a JNI bridge with the gaborator C++ library.☆14Jan 20, 2023Updated 3 years ago
- Regrowth Studios Vorb Engine☆66Jun 5, 2021Updated 5 years ago
- Project for Computer Graphics course☆15Jan 9, 2018Updated 8 years ago
- Slim, simple, cross-process, reader-writer unfair fast spin lock for Windows☆11Jan 31, 2026Updated 4 months ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Real-Time SLAM for Monocular, Stereo and RGB-D Cameras, with Loop Detection and Relocalization Capabilities☆11Aug 11, 2017Updated 8 years ago
- A small realtime software rendering library☆17May 25, 2020Updated 6 years ago
- A library for working with the .octree file format☆17Nov 28, 2018Updated 7 years ago
- Multithreaded Octree implementation in C++☆11Dec 5, 2015Updated 10 years ago
- Physical modelling synth final year project☆14Nov 20, 2018Updated 7 years ago
- A C++ implementation of stft, melspectrogram and mel_to_stft☆11Jun 2, 2022Updated 4 years ago
- A realistic & physically based human skin shader☆12Apr 3, 2018Updated 8 years ago