Voxel Cone Tracing Implementation
☆16Nov 18, 2021Updated 4 years ago
Alternatives and similar repositories for gidemo
Users that are interested in gidemo are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Real Time Global Illumination With Voxel Cone Tracing☆47Oct 12, 2023Updated 2 years ago
- Implementation of two of the most famous subdivision algorithms: Loops Subdivision and CatMull-Clark Subdivision.☆20Jul 31, 2022Updated 3 years ago
- OpenGL-based Implementation of Cyril Crassins Voxel Cone Tracing☆41Oct 7, 2019Updated 6 years ago
- a close enough approximation of the shadertoy framework☆12Jul 2, 2020Updated 5 years ago
- Render engine with Vulkan API backend and RTX support☆30Feb 22, 2026Updated last month
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Realtime GPU path tracer based on OpenCL and OpenGL☆343Nov 22, 2025Updated 4 months ago
- Simple yet Powerful OpenGL Program capable of loading any 3D.obj in the world!☆22Jul 4, 2024Updated last year
- ☆64Apr 10, 2024Updated 2 years ago
- c++ implementation of a simple-virtual-machine☆14Sep 19, 2014Updated 11 years ago
- A 2D/3D Photorealistic Engine written in OpenGL☆11Nov 17, 2016Updated 9 years ago
- GPU-accelerated path tracer☆13Sep 30, 2015Updated 10 years ago
- Light Map Baker is a c++ library that bakes lightmaps.☆10Jan 6, 2021Updated 5 years ago
- PyMT4 - Python bindings for the Metatrader 4 trading platform Project origin By rmawatson, he didn't want to be disturbed, So don't to …☆13Aug 6, 2018Updated 7 years ago
- ☆33May 2, 2022Updated 3 years ago
- Wordpress hosting with auto-scaling - Free Trial • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A hybrid Vulkan renderer with a Render Graph, capable of real-time global illumination and ray-traced reflections.☆44Mar 24, 2023Updated 3 years ago
- GPU-Accelerated Software Rasterizer☆11Jun 8, 2017Updated 8 years ago
- OpenGL C++ 3D game engine☆12Mar 19, 2026Updated 3 weeks ago
- Unity Mirror Transport, using relay server☆10Jun 19, 2020Updated 5 years ago
- GLTF model viewer☆17Aug 10, 2020Updated 5 years ago
- Robust Global Illumination in 99 lines of C++☆12Sep 19, 2019Updated 6 years ago
- volumetric path tracer for heterogeneous volume☆10Jun 15, 2024Updated last year
- Disassembly of Star Fox for the SNES (US version 1.2)☆15Oct 26, 2020Updated 5 years ago
- Screen-space reflections with WebGL☆45Apr 26, 2019Updated 6 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Unofficial update of Sean O'Neil's atmospheric scattering demo from GPU Gems 2☆12Mar 29, 2017Updated 9 years ago
- LTFT-Phase-Vocoder is an audio effect that slows down an audio signal without dilating its frequency content or pitch.☆16Dec 19, 2020Updated 5 years ago
- Implementation of "Deep G-Buffers for Stable Global Illumination Approximation" using OpenGL 4.5☆11Jul 12, 2019Updated 6 years ago
- Ray tracing implicit surfaces with GLSL using the "sphere tracing" algorithm.☆16Nov 5, 2021Updated 4 years ago
- Lib FFMPEG☆22Feb 16, 2012Updated 14 years ago
- Ray tracing renderer implemented for Computer Graphics rendering competition, ETH Zurich☆10Oct 19, 2023Updated 2 years ago
- Screen Space Bent Normals☆19Apr 23, 2012Updated 13 years ago
- A stand-alone C version of DrPetter's sfxr synthesizer☆11Aug 26, 2024Updated last year
- ☆11Sep 29, 2022Updated 3 years ago
- Serverless GPU API endpoints on Runpod - Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- A graphics Framework/Game Engine☆12Jul 9, 2022Updated 3 years ago
- Elite Dangerous computer vision based auto-navigation including long range routing☆14Jun 24, 2021Updated 4 years ago
- Ambient Occlusion baking utility for Unity 5.0☆13May 10, 2016Updated 9 years ago
- Hugo Elias Radiosity webpage preserved☆19Jul 26, 2016Updated 9 years ago
- a C++ ray tracing code with photon mapping for global illumination and caustic☆17Mar 2, 2016Updated 10 years ago
- GPU based, progressive rendering, Monte Carlo Path Tracing, Reflection/volume scattering models and materials☆19Jul 13, 2019Updated 6 years ago
- A thin C# wrapper for FParsec.☆19Feb 7, 2025Updated last year