Voxel Cone Tracing Implementation
☆16Nov 18, 2021Updated 4 years ago
Alternatives and similar repositories for gidemo
Users that are interested in gidemo are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Real Time Global Illumination With Voxel Cone Tracing☆47Oct 12, 2023Updated 3 years ago
- A Windows only OpenGL 4.6 renderer for testing different rendering techniques & solutions.☆21Jun 24, 2023Updated 3 years ago
- Modern OpenGL clone of Wolfenstein 3D (1992).☆16Sep 1, 2017Updated 9 years ago
- ☆10Jul 27, 2018Updated 8 years ago
- 3D game engine based on BlendELF☆11Aug 15, 2023Updated 3 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- a close enough approximation of the shadertoy framework☆12Jul 2, 2020Updated 6 years ago
- Modular Game Engine built for Developers - featuring ECS, Physics, mod-support and more!☆11Oct 7, 2026Updated 3 weeks ago
- OpenGL-based Implementation of Cyril Crassins Voxel Cone Tracing☆41Oct 7, 2019Updated 7 years ago
- Implementation of two of the most famous subdivision algorithms: Loops Subdivision and CatMull-Clark Subdivision.☆21Jul 31, 2022Updated 4 years ago
- gpu-ray-tracing-in-unity implements by three-eyed-games☆20Jan 9, 2020Updated 6 years ago
- Redux of Gabor image fitting project using TensorFlow☆10Apr 17, 2019Updated 7 years ago
- Render engine with Vulkan API backend and RTX support☆30Updated this week
- Simple yet Powerful OpenGL Program capable of loading any 3D.obj in the world!☆22Jul 4, 2024Updated 2 years ago
- Realtime GPU path tracer based on D3D12 and Vulkan☆345May 24, 2026Updated 5 months ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- games106 现代图形绘制流水线原理与实践,作业框架。☆21Mar 22, 2023Updated 3 years ago
- Real-time Denoiser for node-vulkan☆10Nov 29, 2019Updated 6 years ago
- GPU-accelerated path tracer☆13Sep 30, 2015Updated 11 years ago
- PyMT4 - Python bindings for the Metatrader 4 trading platform Project origin By rmawatson, he didn't want to be disturbed, So don't to …☆13Aug 6, 2018Updated 8 years ago
- ☆33May 2, 2022Updated 4 years ago
- Delayed Rejection Metropolis Light Transport (Rioux-Lavoie et al., 2020)☆11Apr 29, 2025Updated last year
- Acorn Archimedes emulator☆11Nov 30, 2023Updated 2 years ago
- Multi-threaded graphics abstraction layer. Supports Vulkan, OpenGL and WebGL.☆11Jan 27, 2020Updated 6 years ago
- A 2D/3D Photorealistic Engine written in OpenGL☆11Nov 17, 2016Updated 9 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- No-dependency OpenGL support library, which abstracts the processes of creating buffers and shaders☆14Apr 28, 2023Updated 3 years ago
- C# exr image read/write☆13Oct 14, 2026Updated 3 weeks ago
- Implementation of "Deep G-Buffers for Stable Global Illumination Approximation" using OpenGL 4.5☆11Jul 12, 2019Updated 7 years ago
- Marching Squares algorithm with noise generator and compute shader.☆16Sep 15, 2023Updated 3 years ago
- Vulkan Cross Platform Engine and Editor☆14Jul 1, 2022Updated 4 years ago
- volumetric path tracer for heterogeneous volume☆10Jun 15, 2024Updated 2 years ago
- opening/searching large big files☆11Jan 14, 2026Updated 9 months ago
- Unofficial update of Sean O'Neil's atmospheric scattering demo from GPU Gems 2☆12Mar 29, 2017Updated 9 years ago
- Unity Mirror Transport, using relay server☆10Jun 19, 2020Updated 6 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Light Map Baker is a c++ library that bakes lightmaps.☆10Jan 6, 2021Updated 5 years ago
- GPU-Accelerated Software Rasterizer☆11Jun 8, 2017Updated 9 years ago
- A graphics Framework/Game Engine☆13Jul 9, 2022Updated 4 years ago
- generate SH from HDRI☆19Feb 21, 2022Updated 4 years ago
- Multithreaded resource data file management library☆11Dec 31, 2019Updated 6 years ago
- Source code for "Gradient-domain Photon Density Estimation", Eurographics 2017☆15Apr 24, 2023Updated 3 years ago
- OpenGL C++ 3D game engine☆12Sep 3, 2026Updated 2 months ago