Annonator / PlayFabBuddy
A collection of useful stuff to make PlayFab development easier
☆14Updated 10 months ago
Related projects ⓘ
Alternatives and complementary repositories for PlayFabBuddy
- This repository contains complete working samples that demonstrate best-practice usage patterns for PlayFab features.☆34Updated 3 years ago
- Azure PlayFab Multiplayer Servers LocalMultiplayerAgent project and helper libraries☆51Updated last month
- .NET client for Nakama server written in C#.☆122Updated 3 weeks ago
- Easy to use serializable models with AOT compilation support and System.Text.Json compatibility.☆42Updated this week
- Function used for requesting and getting a PlayFab multiplayer server through an Azure Cloud Function☆12Updated 2 years ago
- An executable that mimics PlayFab Multiplayer (Thunderhead) operations to aid in local debugging.☆22Updated 3 years ago
- Tools for an easier usage of RelEcs with the Godot Engine.☆26Updated 2 years ago
- Archetypal ECS for F# and C#☆22Updated last month
- Create mixins and generate metadata about types at build time to enable reflection in ahead-of-time (AOT) environments.☆29Updated 3 weeks ago
- SimpleGOAP is a lightweight C# implementation of goal oriented action planning.☆24Updated 2 years ago
- Supercharge your Godot nodes with power-ups and third party source generators.☆55Updated 6 months ago
- Lightweight collections, utilities, and general interface types to help make maintainable code.☆23Updated this week
- Reactive extensions for Godot C#☆93Updated 4 months ago
- Xenko CEDEC 2015 demo (by Silicon Studio)☆16Updated last year
- State machines, notifiers, and other utilities for C# Godot development.☆46Updated last year
- C# Extras for Godot☆26Updated last month
- Example using Unity Actions to test and build a unity project.☆39Updated last year
- Set of extension libraries for Godot in C#.☆23Updated 2 months ago
- Godot☆25Updated 9 months ago
- ☆15Updated 6 years ago
- Simple ASP.NET Core SignalR Server with Godot-mono SignalR Client☆21Updated 3 years ago
- One-click consistent Blender files for all Synty packs!☆35Updated 9 months ago
- Azure Functions related to the PlayFab developer experience☆11Updated 2 years ago
- C# Rollback network SDK☆101Updated this week
- GDExtension Bindings for CSharp☆19Updated last year
- SDK for C#/.net environments other than Unity☆72Updated this week
- Simple test to combine Flecs ecs with Godot.☆63Updated last year
- A lightweight and easy to use entity component system with an effective feature set for making games.☆59Updated 2 years ago
- Client Side Prediction With a RigidBody Movement System☆35Updated last year
- High Performance QuadTree's for C# with proper struct support☆17Updated 2 years ago