southworks / playfab-samples
This repository contains complete working samples that demonstrate best-practice usage patterns for PlayFab features.
☆35Updated 4 years ago
Alternatives and similar repositories for playfab-samples:
Users that are interested in playfab-samples are comparing it to the libraries listed below
- Sample scripts demonstrating custom game logic for hosting in PlayFab.☆30Updated 2 years ago
- A complete example title showing a complete PlayFab integration with complex game systems.☆123Updated last year
- Open Source Pub/Sub Messaging Library for Unity☆48Updated 2 years ago
- Unity based example for Svelto ECS☆61Updated 5 years ago
- A set of developer tools to make it easier to create and distribute packages for the native Unity Package Manager.☆109Updated 3 weeks ago
- Tool for using PlayFab via CLI☆16Updated last year
- Admin API GUI application for Microsoft Azure PlayFab☆20Updated 11 months ago
- Samples that show how to use PlayFab's Gameserver SDK for Multiplayer Servers☆149Updated 2 months ago
- A loading system to load in assets across frames.☆45Updated 5 years ago
- A command-line parser for Unity 2019.3 and newer in the style of PlayerPrefs.☆57Updated 2 months ago
- Enables you to inspect and edit object references, and easily embed such objects as subassets.☆46Updated 3 years ago
- ☆33Updated 4 years ago
- An Async implementation of Steamworks.net transport for Mirror☆42Updated 5 years ago
- Hands-on Example for UniRx, UniTask, Extenject. (Bonus: VContainer)☆32Updated 3 years ago
- LiteNetLib based transport for Mirror☆72Updated 4 years ago
- ☆47Updated 8 months ago
- Unity3D Login Framework (Firebase, Playfab, Gamespark) + (Facebook, Mail, Google Sign in, etc)☆47Updated 6 years ago
- ☆29Updated 3 years ago
- A job-based tween library for Unity☆49Updated 5 years ago
- TypeSafe generates strong-typed static classes for Unity resources.☆27Updated 2 years ago
- Telemetry emitter and in-editor visualization plugins for use in games and other projects built on the Unity engine.☆49Updated 2 years ago
- Manage Addressables using Sync, Async(.NET / UniTask), Coroutine, Lifetime Managing systems with results caching☆41Updated 5 months ago
- Unity Package Sample☆21Updated 3 years ago
- This is the Cloud Script used for the internal testing of all SDKs.☆26Updated 2 years ago
- Splatoon-like painting in unity on any-shape mesh colliders, with some edge handling☆39Updated 6 years ago
- Zenject 7 - Game example (WIP)☆83Updated 6 years ago
- Library for adding ordered dictionaries to custom `ScriptableObject` and `MonoBehaviour` classes in a way that can be serialized by Unity…☆34Updated 6 years ago
- The home for PlayFab's Unity Editor plugin. This plugin houses a custom inspector for viewing and configuring the PlayFab SDK.☆25Updated 4 years ago
- A fast, light messaging system that can decouple behaviours and keep them cohesive☆12Updated 7 years ago
- A Github template for creating a new Unity Package. Hit the green "User this template" next to "Clone or download" to get started!☆68Updated 5 months ago