nothke / godot-utils
Couple of utilities for easier Godot coding
☆10Updated last year
Alternatives and similar repositories for godot-utils:
Users that are interested in godot-utils are comparing it to the libraries listed below
- WIP project for editing automatically chunked scenes from one giant parent scene☆35Updated last year
- a godot addon to add Console in game with c#☆28Updated 6 months ago
- Debug graphing utility for Godot 4.x (C#)☆20Updated 10 months ago
- Easily add buttons to the Godot inspector.☆24Updated 2 years ago
- In-game properties inspector for Godot 4.4☆33Updated last month
- Godot port of Gilbert's procedural recoil system for unity☆17Updated last year
- Allows for clicking a Node3D at runtime and it will be selected within the editor☆12Updated 10 months ago
- A simple interactive waterfall shader for the Godot Engine.☆40Updated 4 years ago
- UI system for Godot engine☆47Updated last month
- Godot Material Capture Demo☆20Updated 5 years ago
- A .NET template for quickly creating a C# nuget package for use with Godot 4.☆37Updated last week
- A simple utility AI example implemented in Godot☆44Updated last year
- Create a grid of Lightmap Probes, and cut unwanted ones☆34Updated 2 weeks ago
- Godot Engine plugin to allow Editor File System to dock at the bottom panel.☆41Updated 8 months ago
- A plugin that extends the MultiMeshInstance3D node to support instanced vertex animations using vertex texture data.☆34Updated last month
- PlayerConnect also known as a Reporting System which can be implemented inside your Godot Game and with ease☆45Updated 8 months ago
- Godot plugin to import Blender generated spritesheets☆11Updated last year
- A collection of 3D Shaders for Godot 4☆49Updated 2 years ago
- A general-purpose debug console for the Godot Engine.☆32Updated 3 years ago
- A GDScript implementation of a line renderer in Godot.☆35Updated 3 years ago
- Stair-stepping enabled CharacterBody3D for Godot 4. C# version.☆12Updated last year
- A script that allows for easily creating a dynamic quadtree around a position. Useful for terrain generation of large worlds.☆52Updated last year
- A port of the UnionBytes realistic water shader to Godot 4☆14Updated last year
- Custom Godot Dropdown Node / OptionButton alternative☆17Updated 11 months ago
- InputController plugin for the Godot game engine. Easily differentiate between a button tap, double tap, press, long press, and hold for …☆65Updated 9 months ago
- ☆81Updated 6 months ago
- A library providing functions to help calculate and work with 3D projectile trajectories in the Godot game engine.☆34Updated 2 years ago
- Godot 4 Multimesh minimal editor☆47Updated 10 months ago
- Stair stepping for Godot Engine 4.0☆26Updated last year