Andy-Roger / CubifyLinks
Converts a mesh into a voxel mesh
☆20Updated 6 years ago
Alternatives and similar repositories for Cubify
Users that are interested in Cubify are comparing it to the libraries listed below
Sorting:
- Generates a Texture3D using simplex noise useful for a ton of interesting FX☆28Updated 7 years ago
- Zero-allocation copying of Meshes using the new MeshData functionality in Unity 2020.1+ .☆55Updated 5 months ago
- ☆36Updated 6 years ago
- This project is using Particles to simulate a flocking behavior. The goal is to allow huge numbers of objects that appear to be flocking …☆32Updated 9 years ago
- Example Unity project showing 360° equirectangular camera for Universal Render Pipeline (URP)☆57Updated 2 months ago
- Update textures at runtime in Unity☆31Updated 6 years ago
- Minimalist simplex library☆48Updated 3 years ago
- ☆42Updated 8 years ago
- Procedural builder for some basic primitives in Unity☆26Updated 4 years ago
- Fast Voxel Traversal testing in Unity.☆29Updated 7 years ago
- Camera projective uv-mapper☆51Updated 5 years ago
- ☆25Updated 7 years ago
- Conways Game of Life but each frame is stacked on top of the previous one. Made in Unity☆24Updated 6 years ago
- Particle system using Curl Noise for Unity.☆33Updated 7 years ago
- Mesh Deformation with Vertex Shader☆49Updated 5 years ago
- Unity3d DelaunayTriangulation☆16Updated 8 years ago
- A procedural model generator for Unity.☆23Updated 9 years ago
- ☆29Updated 4 years ago
- Node Editor for Raymarch Model System☆37Updated 8 years ago
- A fluid simulation I made for a class assignment, based on work by Jos Stam.☆38Updated 2 years ago
- Fast way to find Nearby objects within radius, using CullingGroup API☆28Updated 7 years ago
- ☆21Updated 7 years ago
- Jobs-based line rendering for Unity 2020.2+☆27Updated 4 years ago
- Soft Walks: Real-Time, Two-Ways Interaction between a Character and Loose Grounds - 2021 - Eurographics (short)☆47Updated 2 years ago
- Snow Track Shader☆20Updated 4 years ago
- bitonic sort fluid simulator☆40Updated 4 years ago
- #NVJOB Shader for Unity SpeedTree. Old, Legacy.☆45Updated 2 years ago
- Mesh explosion effect with Compute Shader and DrawMeshInstancedIndirect method in Unity☆28Updated 8 years ago
- custom procedural sky renderers for HDRP☆64Updated last year
- Update built-in ParticleSystem with ComputeShader☆25Updated 7 years ago