Kronopath / CTModelerLinks
A procedural model generator for Unity.
☆23Updated 9 years ago
Alternatives and similar repositories for CTModeler
Users that are interested in CTModeler are comparing it to the libraries listed below
Sorting:
- Generates a slice of shadow volumes with an invisible wall.☆18Updated 6 years ago
- ☆73Updated 5 years ago
- ☆42Updated 8 years ago
- Using AppendStructuredBuffer / ConsumeStructuredBuffer GPU Particle Sample for Unity☆25Updated 8 years ago
- This is a sample to run the vertex texture animation in Unity.☆36Updated 10 years ago
- Approximates a painterly effect using Unity, HDRP, and VFX Graph☆29Updated 5 years ago
- custom procedural sky renderers for HDRP☆64Updated last year
- modular particle system using compute shaders.☆31Updated 6 years ago
- Sensor fusion for Unity (gyroscope and accelerometer) to get smooth orientation data from mobile devices without drift. Based on github.c…☆34Updated 9 years ago
- Lily Render 360 is a tool for rendering a Unity scene into stitch-free equirectangular images☆60Updated 6 years ago
- Procedural skinned mesh animation 🐍 for Unity.☆88Updated 8 years ago
- Camera projective uv-mapper☆51Updated 5 years ago
- Control motion vector generation from timeline☆44Updated 8 years ago
- simple CV pipeline prototype using Unity C# jobs☆18Updated 6 years ago
- Personal Code/Snippet Library for Unity 3D☆23Updated 4 years ago
- Zero-allocation copying of Meshes using the new MeshData functionality in Unity 2020.1+ .☆56Updated 6 months ago
- Objet Bruité Non Identifié - Unity displacement shader☆30Updated 5 years ago
- Example Unity project showing 360° equirectangular camera for Universal Render Pipeline (URP)☆57Updated 4 months ago
- compute shader example☆38Updated 5 years ago
- Simple matte composition with Unity☆14Updated 5 years ago
- An Ivy Generator for Unity5.x☆17Updated 9 years ago
- Fast Voxel Traversal testing in Unity.☆29Updated 7 years ago
- A collection of weird camera effects☆42Updated 5 years ago
- fast parallel image processing on the CPU, using Unity C# jobs and Burst compilation☆21Updated 7 years ago
- ☆25Updated 8 years ago
- ☆20Updated 5 years ago
- Particle system using Curl Noise for Unity.☆34Updated 7 years ago
- Mesh explosion effect with Compute Shader and DrawMeshInstancedIndirect method in Unity☆28Updated 8 years ago
- Unity3D port of the excellent 'notebook drawings' post-processing shader by flockaroo.☆39Updated 9 years ago
- Utility extensions for Unity standard Gradient class☆50Updated last month