9prady9 / CLGLInterop
OpenCL-OpenGL Interop examples
☆43Updated 5 years ago
Alternatives and similar repositories for CLGLInterop:
Users that are interested in CLGLInterop are comparing it to the libraries listed below
- Simple example of using Vulkan for GPGPU computing☆53Updated 6 years ago
- Implementation of Cuda to OpenGL rendering☆58Updated 4 years ago
- Various C/C++ examples. DirectX, OpenGL, CUDA, Vulkan, OpenCL.☆53Updated 5 months ago
- C++/Vulkan Implementations of State of the Art Temporal Anti-Aliasing Techniques☆81Updated last year
- The code in this tutorial implements a BVH acceleration structure☆77Updated 4 years ago
- Vulkan sample material for CIS 565 at the University of Pennsylvania☆49Updated 7 years ago
- 2D FFT running on glsl compute shaders☆26Updated last year
- Single-header single-function C/C++ immediate-mode camera for your graphics demos☆90Updated 8 years ago
- Denoising a Vulkan ray traced image using OptiX denoiser☆89Updated 5 months ago
- My very first ray tracer implementation.☆126Updated 5 years ago
- A cross-platform Vulkan layer which checks Vulkan applications for best practices on Arm Mali devices.☆115Updated 3 years ago
- Implementation for "Bounding Volume Hierarchy Optimization through Agglomerative Treelet Restructuring"☆53Updated 9 years ago
- ☆40Updated 5 years ago
- Vulkan Compute for C++ (experimentation project)☆133Updated 3 years ago
- SPIR-V specs☆117Updated 3 weeks ago
- toy C++ Vulkan library☆49Updated 6 years ago
- SpvGenTwo is a SPIR-V building and parsing library written in plain C++17 without any dependencies. No STL or other 3rd-Party library nee…☆167Updated last year
- Basic CUDA path tracer with triangle mesh support☆51Updated 4 years ago
- CUDA version of my renderer (real-time raytracing!)☆65Updated 7 years ago
- Hobby software rasterizer.☆67Updated 4 years ago
- nanothread — Minimal thread pool for task parallelism☆64Updated this week
- A small demo and tutorial of the image load/store feature of OpenGL 4☆27Updated 8 years ago
- ☆97Updated 6 years ago
- Basic linear algebra C++ library for 2D and 3D applications☆45Updated last month
- Modern C++ swizzling header-only library☆186Updated last year
- Monte Carlo Ray Tracing Renderer☆76Updated 6 years ago
- Example code for the Vulkan Programming Guide☆85Updated 8 years ago
- The Tauray renderer☆121Updated last month
- ☆53Updated 5 years ago
- Optimised BVH traversal + HDRI environment mapping☆220Updated 4 years ago