Atrix256 / TextMarkovChainLinks
Simple Nth order markov chain for text. Learns from text files, generates new text files.
☆30Updated 6 years ago
Alternatives and similar repositories for TextMarkovChain
Users that are interested in TextMarkovChain are comparing it to the libraries listed below
Sorting:
- A 3D Engine I wrote as a kid in C++☆57Updated 7 years ago
- Procedural Generation Experiments☆105Updated 5 years ago
- Final project for CS 224: Interactive Computer Graphics☆35Updated 14 years ago
- Monte Carlo Raytracer from Scratch in C++11/14☆36Updated 5 years ago
- Pretty visualizations for ray tracing algorithms☆139Updated 8 years ago
- ☆50Updated 3 years ago
- An evolutionary approach to optimizing L-systems☆21Updated 5 years ago
- Giving a scene a depth-dependent shading, completely irregarding the scene complexity, in screen-space.☆46Updated 9 years ago
- A ray-tracing 3d renderer in C/C++ and SDL.☆57Updated 16 years ago
- A relaxed, user-friendly json-like data format.☆37Updated last year
- ☆43Updated 7 years ago
- Yet another (but better) modern OpenGL hello world☆83Updated 6 years ago
- Speed of light ray-tracer☆23Updated 8 years ago
- Rendering bitmaps using nodes. Inspired by Blender's Nodes.☆62Updated 6 years ago
- melo is mesh loader for OBJ, glTF2 and PLY☆47Updated 4 years ago
- Computer Graphics Topics: Bézier curves, OpenGL, Ray Tracing, etc☆138Updated 5 years ago
- Oryol animation and skinned-character-rendering modules☆19Updated 7 years ago
- ☆22Updated 3 years ago
- A tiny 3D slicer written from scratch☆36Updated 3 years ago
- Procedural world generation experiment☆24Updated 6 years ago
- WebGL fire effect☆47Updated 7 years ago
- The Art of 3D, a new language for dynamic document description of real-time 3D animations☆176Updated 5 years ago
- Fast real time fluid simulator based on MPM algorithm☆73Updated 11 years ago
- A minimalistic super mario 64 like 3D game engine.☆13Updated 7 years ago
- Generate 3D meshes of planets, moons, etc. from spherical DEMs. (WIP)☆66Updated 5 years ago
- A C++ implementation of the SIGGRAPH 2011 paper Depixelizing Pixel Art, by Johannes Kopf and Dani Lischinski☆54Updated 10 years ago
- VK_NV_ray_tracing based Ray tracer☆101Updated 6 years ago
- a 3d modeler☆116Updated 5 months ago
- texture synthesizer; mainly for tile engines☆35Updated 16 years ago
- Physically Based Rendering With OpenGL (Attempt)☆50Updated 6 years ago