slipster216 / DistortionImageEffect
An image effect based distortion/heat effect that doesn't use grab pass
☆61Updated 4 years ago
Alternatives and similar repositories for DistortionImageEffect:
Users that are interested in DistortionImageEffect are comparing it to the libraries listed below
- Screen space shadow (Or contact shadow) for Unity. Only for learning purpose.☆43Updated 5 years ago
- LookUpTable generator for Unity.☆63Updated 7 years ago
- Allows you to easily add new shader globals to the Timeline feature in unity 2017☆60Updated 4 years ago
- Dynamic ripple rendering and water surface compositing for Unity 3D☆55Updated 6 years ago
- Particle system using Curl Noise for Unity.☆32Updated 6 years ago
- various post-processing effects for Unity☆48Updated 5 years ago
- A few custom shadow implementation experiments within Unity☆36Updated 7 years ago
- Exploring Unity 5.6 InstanceIndirect Method to render large numbers of meshes☆42Updated 8 months ago
- Just a sandbox for experimenting with the animation rigging package☆24Updated 5 years ago
- Deeply optimized tessellation PBR shaders in Unity DX11☆55Updated 6 years ago
- ☆29Updated 7 years ago
- Simple HD RP project to showcase new Lit master node.☆72Updated 5 years ago
- Blurred Refraction shaders created with Amplify Shader Editor using Command Buffers. Cool for glass looking materials, works without Ampl…☆97Updated 6 years ago
- Simple star-glow effect.☆46Updated 5 years ago
- This demo shows how Unity's LWRP or URP template works with the shadowmask lighting mode.☆68Updated 5 years ago
- Package distribution template for Unity.☆65Updated 5 years ago
- Mask by alpha channel bloom effect for Unity.☆55Updated 8 years ago
- #NVJOB Shader for Unity SpeedTree. Old, Legacy.☆44Updated 2 years ago
- Unity GrabSquares Effect☆47Updated 7 years ago
- A Screen space distortion effect for Unity☆36Updated 8 years ago
- Unity example: drawing something like a pincushion☆37Updated 9 years ago
- ☆36Updated 4 years ago
- Enhanced Texture Previewer for Unity☆75Updated 4 years ago
- An example of HLSL fog and surface shader fog.☆27Updated 12 years ago
- Easily encode arbitrary curves into textures and apply them to materials or global shader properties☆82Updated 7 years ago
- Using the Geometry Shader to generate fur on GPU.☆41Updated 7 years ago
- An example of Stencil Portal in Unity☆37Updated 3 years ago
- Update built-in ParticleSystem with ComputeShader☆25Updated 7 years ago
- A collection of scripts and projects that are built for Dreamteck Splines. Want to contribute your project? E-mail us at team@dreamteck.i…☆27Updated 7 years ago
- ☆31Updated 4 years ago