YihangChen-ee / PCGSLinks
🪜 [AAAI 2026, Oral] Pytorch implementation of 'PCGS: Progressive Compression of 3D Gaussian Splatting'
☆40Updated 2 months ago
Alternatives and similar repositories for PCGS
Users that are interested in PCGS are comparing it to the libraries listed below
Sorting:
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆115Updated last year
- [NeurIPS 2024] Official implementation of "Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splatting"☆85Updated 5 months ago
- ☆61Updated 6 months ago
- [ICLR 2025] Flow Distillation Sampling: Regularizing 3D Gaussians with Pre-trained Matching Priors☆60Updated 10 months ago
- Superpoint Gaussians Splatting for Real-Time High-Fidelity Monocular Dynamic Scene Reconstruction☆51Updated 11 months ago
- ☆73Updated 10 months ago
- DynaSurfGS: Dynamic Surface Reconstruction with Planar-based Gaussian Splatting☆42Updated last year
- How to Use Diffusion Priors under Sparse Views? (NeurIPS 2024)☆34Updated last year
- This code is a non-official 2DGS implementation including forward and backward process of 2DGS with cuda.☆54Updated last year
- ☆29Updated last year
- [NeurIPS 2024] This repository contains the official authors implementation associated with the paper "D-MiSo: Editing Dynamic 3D Scenes …☆25Updated 5 months ago
- [CVPR 2025] MaskGaussian: Adaptive 3D Gaussian Representation from Probabilistic Masks☆94Updated 5 months ago
- [NeurIPS 2024] Binocular3DGS: Binocular-Guided 3D Gaussian Splatting with ViewConsistency for Sparse View Synthesis☆80Updated 4 months ago
- [ECCV'2024] MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Views☆64Updated 5 months ago
- ☆109Updated last year
- [CVPR'24] MuRF: Multi-Baseline Radiance Fields☆122Updated last year
- [CVPR'25] Geometry Field Splatting with Gaussian Surfels☆65Updated 4 months ago
- [WACV2025] Official repository for "LumiGauss: Relightable Gaussian Splatting in the Wild"☆94Updated 7 months ago
- [CVPR 2025] Ref-GS : Directional Factorization for 2D Gaussian Splatting☆91Updated 7 months ago
- Code of SuperGaussians: Enhancing Gaussian Splatting Using Primitives with Spatially Varying Colors☆57Updated last year
- Light Transport Gaussian: Relightable 3D Gaussians Based on Precomputed Radiance Transfer☆35Updated last year
- [CVPR25 Highlight] Instant Gaussian Stream: Fast and Generalizable Streaming of Dynamic Scene Reconstruction via Gaussian Splatting☆93Updated 3 weeks ago
- ☆26Updated last year
- [SIGGRAPH'24] A Construct-Optimize Approach to Sparse View Synthesis without Camera Pose☆111Updated 6 months ago
- This is the source code of our CVPR 2025 Best Paper Honourable Mention paper: 3D Student Splatting and Scooping☆113Updated 6 months ago
- ☆73Updated last year
- Code for "Free360: Layered Gaussian Splatting for Unbounded 360-Degree View Synthesis from Extremely Sparse and Unposed Views", CVPR 2025☆44Updated 6 months ago
- [ACM MM24 Best Paper Honorable mentioned] 4D Gaussian Splatting with Scale-aware Residual Field and Adaptive Optimization for Real-time R…☆50Updated 8 months ago
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set☆147Updated last year
- [CVPR 2024] Official repo for paper NeLF-Pro: Neural Light Field Probes☆84Updated last year