Official implementation of LOD-GS
☆32Jan 5, 2026Updated 7 months ago
Alternatives and similar repositories for LOD-GS
Users that are interested in LOD-GS are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- [ICML-2025] Official Pytorch implementation of "Perceptual-GS: Scene-adaptive Perceptual Densification for Gaussian Splatting"☆27Aug 23, 2026Updated last week
- Original implementation of "FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering"☆20Sep 3, 2024Updated 2 years ago
- [AAAI' 26]SparseSurf: Sparse-View 3D Gaussian Splatting for Surface Reconstruction☆35May 11, 2026Updated 3 months ago
- ☆14Jul 17, 2025Updated last year
- [ICCV 2025 Hightlight] Implementation of paper: AAA-Gaussians: Anti-Aliased and Artifact-Free 3D Gaussian Rendering☆61Nov 6, 2025Updated 9 months ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- ☆24Sep 2, 2025Updated last year
- Implementation of "Learning Fast 3D Gaussian Splatting Rendering using Continuous Level of Detail" presented at Eurographics 2025.☆30Jun 2, 2025Updated last year
- [ECCV'24] CoR-GS: Sparse-View 3D Gaussian Splatting via Co-Regularization☆140Apr 2, 2025Updated last year
- Official Pytorch implementation of DropGaussian: Structural Regularization for Sparse-view Gaussian Splatting [CVPR2025]☆150Jul 16, 2025Updated last year
- [AAAI'25 Oral] FatesGS: Fast and Accurate Sparse-View Surface Reconstruction Using Gaussian Splatting with Depth-Feature Consistency☆114Apr 21, 2025Updated last year
- [CVPR 2025] MaskGaussian: Adaptive 3D Gaussian Representation from Probabilistic Masks☆100May 12, 2026Updated 3 months ago
- Official implementation for paper "FDS-GS: Frequency-Aware Density Control via Reparameterization for High-Quality Rendering of 3D Gaussi…☆32Dec 29, 2025Updated 8 months ago
- [ECCV'2024] MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Views☆65Aug 4, 2025Updated last year
- Official code implementation of paper "Improving Densification in 3D Gaussian Splatting for High-Fidelity Rendering".☆103Jun 5, 2026Updated 2 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Official repository of the "Clustered Error Correction with Grouped 4D Gaussian Splatting" (SIGGRAPH Asia 2025)☆19Jan 30, 2026Updated 7 months ago
- ☆19Aug 6, 2026Updated 3 weeks ago
- Official implementation of ICLR26 paper "G4Splat: Geometry-Guided Gaussian Splatting with Generative Prior"☆154May 24, 2026Updated 3 months ago
- [NeurIPS'2025] MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material Inference☆51Jan 11, 2026Updated 7 months ago
- Official Implementation of paper accepted by ICLR2025-MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Dept…☆174Jun 24, 2025Updated last year
- ☆82Aug 27, 2025Updated last year
- Official implementation and project page of the CVPR'24 paper "VMINer: Versatile Multi-view Inverse Rendering with Near- and Far-field Li…☆14Aug 6, 2024Updated 2 years ago
- [ICML'26] Revisiting Photometric Ambiguity for Accurate Gaussian-Splatting Surface Reconstruction☆43Jun 12, 2026Updated 2 months ago
- ☆114Jun 20, 2025Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- [NeurIPS 2025] Holistic Large-Scale Scene Reconstruction via Mixed Gaussian Splatting☆45Oct 28, 2025Updated 10 months ago
- This repository contains the implementation of the paper: "Deceptive-NeRF/3DGS: Diffusion-Generated Pseudo-Observations for High-Quality …☆20Nov 21, 2024Updated last year
- Official implementation of BARD-GS: Blur-Aware Reconstruction of Dynamic Scenes via Gaussian Splatting☆30Jul 7, 2025Updated last year
- ☆16Dec 3, 2025Updated 9 months ago
- 🎉 Official code release of "TSGS: Improving Gaussian Splatting for Transparent Surface Reconstruction via Normal and De-lighting Priors"…☆124May 7, 2026Updated 3 months ago
- ☆13May 16, 2025Updated last year
- Implimentation of paper RAP☆16Feb 23, 2026Updated 6 months ago
- [CVPR2025]☆72May 12, 2025Updated last year
- [SIGGRAPH Asia 2025 - TOG] Official implementation of MILo: Mesh-In-the-Loop Gaussian Splatting for Detailed and Efficient Surface Recons…☆510Apr 3, 2026Updated 5 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Official repository of the 3DV 2025 paper "LapisGS: Layered Progressive 3D Gaussian Splatting for Adaptive Streaming"☆50Jun 22, 2026Updated 2 months ago
- [ECCV26] MVGS: Multi-View Regulated Gaussian Splatting for Novel View Synthesis☆215May 6, 2026Updated 3 months ago
- ☆30Oct 17, 2024Updated last year
- Official implementation of "ControlGS: Consistent Structural Compression Control for Deployment-Aware Gaussian Splatting"☆15Nov 7, 2025Updated 9 months ago
- TSDF library☆12Oct 3, 2017Updated 8 years ago
- [CVPR'25 Highlight] NexusGS: Sparse View Synthesis with Epipolar Depth Priors in 3D Gaussian Splatting☆74Oct 9, 2025Updated 10 months ago
- [CVPR'25] SplineGS: Robust Motion-Adaptive Spline for Real-Time Dynamic 3D Gaussians from Monocular Video☆203Jun 6, 2025Updated last year