warrenm / GLTFKit2Links
A glTF 2.0 asset loader and exporter for Objective-C and Swift.
☆218Updated 3 weeks ago
Alternatives and similar repositories for GLTFKit2
Users that are interested in GLTFKit2 are comparing it to the libraries listed below
Sorting:
- A minimal example of rendering an immersive spatial experience with Metal, ARKit, and visionOS Compositing Services☆223Updated last year
- An open source Swift/Objc wrapper for the Bullet Physics Engine, with support for SceneKit☆69Updated 3 years ago
- A demonstration of RealityKit's LowLevelMesh API☆103Updated 10 months ago
- A sheet shows the evolution of Apple frameworks - Metal, ARKit, and RealityKit.☆169Updated 2 months ago
- glTF loader for SceneKit☆311Updated last year
- The sample code accompanying the Thirty Days of Metal article series on Medium☆147Updated 3 years ago
- A live-coding environment for Metal fragment shaders intended to accompany The Book of Shaders☆100Updated 2 years ago
- Graphics and animations with the Apple Metal API☆151Updated 6 months ago
- Khronos glTF Viewer for iOS☆72Updated 2 years ago
- A collection of Shader Graph Materials for visionOS.☆223Updated last year
- An Objective-C glTF 2.0 loader and Metal-based renderer☆223Updated 3 months ago
- Metal Shader Language(MSL) examples.☆181Updated 4 years ago
- A collection of additional geometries ready for use in RealityKit 2+. 🥽 Vision OS/Vision Pro ready☆185Updated last year
- An XCFramework-based Swift Package for the Draco compression library☆20Updated last year
- Enables easy, convenient asynchronous asset loading in RealityKit for many different kinds of assets.☆31Updated 2 years ago
- The best way to record your AR experience!☆206Updated last year
- A VisionOS library to visualize the bounding boxes in RealityKit☆48Updated 2 years ago
- RealityKit helper functions for visionOS☆159Updated last year
- Bringing the scanning box from SceneKit to RealityKit☆400Updated 7 months ago
- Examples for Apple's Metal APIs (rendering and compute).☆302Updated last year
- This package enables easy, convenient fading in and fading out in RealityKit.☆21Updated 2 months ago
- Pixar's universal scene description for swift and the open source metaverse.☆86Updated 11 months ago
- Write RealityKit shaders using Swift☆190Updated last year
- A Swift Package for creating familiar UI Elements and animations in RealityKit. For both Augmented Reality or Virtual Reality scenes. Now…☆691Updated 2 years ago
- A 3D Graphics Framework built on Apple's Metal☆834Updated 9 months ago
- A sample project demonstrating a usecase for the DrawableQueue API in RealityKit 2.☆51Updated 3 years ago
- A minimal iOS AR app that can be used as a template when creating an AR app for the first time.☆120Updated 3 years ago
- ARKit in visionOS Examples☆128Updated last year
- MacOS Metal Tutorial code☆159Updated 3 months ago
- Scan the environment and create a textured mesh with ARKit☆90Updated 3 years ago