warrenm / GLTFKit2Links
A glTF 2.0 asset loader and exporter for Objective-C and Swift.
☆205Updated last month
Alternatives and similar repositories for GLTFKit2
Users that are interested in GLTFKit2 are comparing it to the libraries listed below
Sorting:
- An open source Swift/Objc wrapper for the Bullet Physics Engine, with support for SceneKit☆69Updated 3 years ago
- A minimal example of rendering an immersive spatial experience with Metal, ARKit, and visionOS Compositing Services☆220Updated last year
- glTF loader for SceneKit☆308Updated last year
- A sheet shows the evolution of Apple frameworks - Metal, ARKit, and RealityKit.☆167Updated 2 months ago
- An Objective-C glTF 2.0 loader and Metal-based renderer☆224Updated 5 years ago
- A live-coding environment for Metal fragment shaders intended to accompany The Book of Shaders☆101Updated 2 years ago
- A demonstration of RealityKit's LowLevelMesh API☆99Updated 5 months ago
- An XCFramework-based Swift Package for the Draco compression library☆19Updated last year
- The sample code accompanying the Thirty Days of Metal article series on Medium☆142Updated 2 years ago
- Bringing the scanning box from SceneKit to RealityKit☆393Updated 2 months ago
- A collection of Shader Graph Materials for visionOS.☆220Updated last year
- Metal Shader Language(MSL) examples.☆176Updated 4 years ago
- Graphics and animations with the Apple Metal API☆143Updated 2 months ago
- Write RealityKit shaders using Swift☆183Updated 11 months ago
- Thick Red Line - drawing thick lines for SceneKit with metal shaders☆55Updated 5 years ago
- A collection of additional geometries ready for use in RealityKit 2+. 🥽 Vision OS/Vision Pro ready☆179Updated last year
- A VisionOS library to visualize the bounding boxes in RealityKit☆46Updated last year
- A Metal fragment shader editor for macOS and iOS☆333Updated 2 years ago
- Enables easy, convenient asynchronous asset loading in RealityKit for many different kinds of assets.☆31Updated last year
- The best way to record your AR experience!☆204Updated 9 months ago
- A 3D Graphics Framework built on Apple's Metal☆820Updated 5 months ago
- MacOS Metal Tutorial code☆148Updated 5 months ago
- RealityKit helper functions for visionOS☆152Updated last year
- A Swift Package for creating familiar UI Elements and animations in RealityKit. For both Augmented Reality or Virtual Reality scenes. Now…☆684Updated last year
- Khronos glTF Viewer for iOS☆67Updated last year
- Render 3d models with SwiftUI effortlessly☆260Updated last year
- Pixar's universal scene description for swift and the open source metaverse.☆83Updated 6 months ago
- Examples for Apple's Metal APIs (rendering and compute).☆295Updated last year
- A minimal iOS AR app that can be used as a template when creating an AR app for the first time.☆119Updated 2 years ago
- A sample project demonstrating a usecase for the DrawableQueue API in RealityKit 2.☆50Updated 2 years ago