studentutu / GPU_Mesh_InstancingLinks
First Fully animated skinned mesh fully on GPU with a suport for morphing animations. (baked animation into Texture) Based on https://github.com/sugi-cho/Animation-Texture-Baker
☆17Updated 4 years ago
Alternatives and similar repositories for GPU_Mesh_Instancing
Users that are interested in GPU_Mesh_Instancing are comparing it to the libraries listed below
Sorting:
- Quadtree and Octree implementation for unity☆21Updated 5 years ago
- A demo to show rendering custom draw calls in the Unity's SRP framework. Take planar shadow rendering for example.☆29Updated 5 years ago
- A Custom Rigidbody Based Character Controller with HFSM in Unity Engine☆20Updated 3 years ago
- Solution of Unity instancing mesh render with GPU culling.☆33Updated 3 years ago
- Skybox shader with volumetric clouds☆13Updated 7 years ago
- Customizable toolbar available in the Unity editor.☆37Updated 7 years ago
- 视野遮挡渲染☆30Updated 7 years ago
- Control Unity Post-Process Effects with Timeline☆26Updated 6 years ago
- A tool which allows to paint on light map.☆17Updated 5 years ago
- VGO is a 3D data format for Unity that can store Mesh, Texture, Material, Collider, Rigidbody, Cloth and Particle information.☆44Updated 8 months ago
- Extension Methods to better build UI through code using Unity UIElements☆23Updated 9 months ago
- Simple Unity Addressables Alternative That Supports Synchronized API And Memory Management.☆20Updated last year
- An Unity asset plugin to open file with system default Application.☆21Updated 2 years ago
- Applies Preset to folders and objects☆43Updated 2 years ago
- Tool for adding easily lot of objects in the scene.☆46Updated 5 years ago
- This tool allows you to create wind and flow forces to move rigid bodies, without having to combine multiple standard unity effectors☆30Updated 4 years ago
- Unity Viking Village + #NVJOB Water Shader, Dynamic Sky, STC (Demo). Unity Asset.☆39Updated 2 years ago
- Unity DOTS custom skinned mesh rendering prototype for the Latios Framework☆36Updated 3 years ago
- Simple shaders for Unity3D that I created for games, for a challenge or following tutorials.☆22Updated 5 years ago
- Performant and easy to use UI tweening and management system for Unity☆13Updated 3 years ago
- Megumin系列类库的公共基础库。☆19Updated last year
- Easy unity3d ConvexHull range detecter一个简单的unity凸/凹包范围检测器,可以用作场景事件碰撞等☆32Updated 6 years ago
- Probability bonus for daily rewards Unity☆27Updated 6 years ago
- Simple Unity Generate Vertex Color Model Tool☆40Updated 5 years ago
- Shadow map for 2D game.☆37Updated 5 years ago
- Public repository for Precomputed Culling. Contains documentation and Source of the API webpage. All Issues about Precomputed Culling sho…☆17Updated 2 weeks ago
- ☆30Updated last year
- Workaround for jobified raycasts limitations☆19Updated 5 years ago
- Unity ObjectPicker Advanced 对象选择器☆29Updated 8 years ago
- 一些对unity Shader GUI的拓展方法☆29Updated 6 years ago