Common core framework for implementing Global Illumination techniques
☆14May 31, 2018Updated 7 years ago
Alternatives and similar repositories for CoreFramework
Users that are interested in CoreFramework are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆44Apr 11, 2019Updated 7 years ago
- Implementation of "Real-time Global Illumination using Precomputed Light Field Probes"☆15Nov 15, 2019Updated 6 years ago
- Implementation of Crytek's Light Propagation Volumes algorithm in WebGL☆60Oct 25, 2018Updated 7 years ago
- An example of indirect lighting made with Unity☆36Jul 17, 2021Updated 4 years ago
- Real-Time Global Illumination using Precomputed Light Field Probes☆128May 31, 2018Updated 7 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Monte Carlo Render Viewing and Visualization Tools☆11Apr 20, 2021Updated 5 years ago
- A demo of various normal map filtering techniques for reducing specular aliasing☆90Oct 13, 2025Updated 6 months ago
- ☆20Nov 14, 2019Updated 6 years ago
- ☆20Oct 19, 2018Updated 7 years ago
- RT-RSM is a real-time Global Illumination technique using GPU ray tracing☆64Nov 5, 2019Updated 6 years ago
- Port of the old Stylistic Fog Effect (Height fog + distance Fog) for Universal Render Pipeline☆10Mar 14, 2020Updated 6 years ago
- Deferred rendering with sphere clipped lights in WebGL☆19Dec 13, 2014Updated 11 years ago
- Unity specific customizations to Android's libunwind library☆16May 6, 2021Updated 4 years ago
- A command line tool that converts game assets into a simple binary format for fast loading.☆20Dec 19, 2021Updated 4 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Source for our HPG Paper "CPU-Style SIMD Ray Traversal on GPUs"☆15Aug 31, 2018Updated 7 years ago
- [Android Library] Make event and exception tracking like a piece of cake☆14Jun 13, 2020Updated 5 years ago
- Implementation of the Eurographics 2021 paper: "Correlation-Aware MIS for Bidirectional Rendering Algorithms"☆14Mar 9, 2021Updated 5 years ago
- Parallax mapping☆13Dec 7, 2021Updated 4 years ago
- A hexagonal prism BVH: more efficient than AABB.☆18Jul 3, 2019Updated 6 years ago
- Global Illumination in 2D☆17Jun 9, 2018Updated 7 years ago
- DirectX12 3D 游戏开发实战的源码☆13Dec 12, 2019Updated 6 years ago
- Deferred rendering blog post code☆13Dec 14, 2014Updated 11 years ago
- An implementation of the Backprojection algorithm from Gaël Guennebaud research at Eurographics Symposium on Rendering☆14May 31, 2017Updated 8 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- brain reseach programs☆10May 25, 2017Updated 8 years ago
- 一个收集C/C++新手学习的入门项目,整理收纳开发者开源的小项目、工具、框架、游戏等,视频,书籍,面试题/算法题,技术文章。☆17May 20, 2024Updated last year
- PAL is a proof-of-concept project supporting the method of algebraic approximation of area lights in real-time shading.☆13Sep 11, 2018Updated 7 years ago
- ☆16Mar 22, 2020Updated 6 years ago
- Lightmap generator for Urho3D based on Hugo Elias's Radiosity.☆24Jun 21, 2018Updated 7 years ago
- Fully procedural GLSL eyeball shader☆11Sep 14, 2015Updated 10 years ago
- Import and export your bookmarks easily☆19Jun 3, 2025Updated 11 months ago
- Ray Tracer with ambient, diffuse, and specular lighting (Phong reflection model), light occlusion, and variable degrees of reflection.☆11Jan 31, 2017Updated 9 years ago
- DDGI Minecraft is based on the 2019 SIGGRAPH paper, Dynamic Diffuse Global Illumination with Ray-Traced Irradiance Fields (2019), where w…☆91Mar 15, 2021Updated 5 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Unique Shadow in Lightweight Pipeline☆15Jul 18, 2018Updated 7 years ago
- Pathtracer pet project. Follow the interesting bits of its development in my blog.☆12Oct 4, 2023Updated 2 years ago
- Pathed: An educationally-motivated physically-based path tracer☆21Nov 22, 2022Updated 3 years ago
- Source code for the EON rough diffuse BRDF model☆47Jan 20, 2026Updated 3 months ago
- Core Data Stack in Swift☆14Sep 22, 2015Updated 10 years ago
- Hybrid raytracing and filtering playground.☆27Jul 25, 2019Updated 6 years ago
- Final Project for CS2240☆34Mar 12, 2019Updated 7 years ago